Responsable Programmeur(-euse) en ligne / Lead Online Programmer
at peoplecanfly
Montréal, QC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 07 Oct, 2024 | Not Specified | 07 Jul, 2024 | 20 year(s) or above | Psn,Python,Kotlin,Online Services | No | No |
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Description:
Responsable Programmeur(-euse) en ligne / Lead Online Programmer
Full-time
Project: Bifrost
Department: Code
Location: CA, Montreal (Remote/Hybrid)
COMPANY DESCRIPTION
People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.
Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.
Nos équipes créatives travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet en développement avec Square Enix ; Maverick est un jeu Triple-A développé en collaboration avec Microsoft Corporation ; Bifrost et Victoria sont des projets que nous développons en modèle d’auto-édition. Nous travaillons également sur un projet de réalité virtuelle et d’autres projets non dévoilés, plus d’informations à venir plus tard.
Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.
Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.
Le Projet Bifrost est un jeu d’action-aventure AAA non encore annoncé développé par notre équipe nord-américaine, avec le soutien des studios européens du Groupe PCF.
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People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we’re growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF’s European studios.
JOB DESCRIPTION
Nous sommes à la recherche d’un gestionnaire de talents pour l’équipe de programmeurs en ligne, chargé de maximiser les résultats du projet et la croissance personnelle des membres de l’équipe. Ce poste offre l’opportunité de façonner la vision et les objectifs de toute la fonctionnalité en ligne, ainsi que de concrétiser et de soutenir les composantes en ligne du jeu. Une collaboration étroite entre les équipes de production, d’assurance qualité, PCF Framework, de conception et de ressources humaines est essentielle pour garantir le succès de notre projet.
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We are looking for a Talent Manager for the online programming team, responsible for maximizing project results and personal growth of team members. This position provides the opportunity to shape the vision and goals for all online functionality and deliver and support the game’s online components. Close collaboration between Production, QA, PCF Framework teams, design and human resources is essential to guarantee the success of our project.
NICE TO HAVE QUALIFICATIONS
- Experience working with online services such as PSN, Live, PlayFab, Pragma, Steam JIRA, Swarm and Git / Perforce Knowledge
- Kotlin, Go, Python or SQL Knowledge
Responsibilities:
- Assigns, delegates, and supports individuals in their tasks, monitoring and reviewing the progress of their work
- Provides constructive feedback and clear communications to enhance behavior and performance, ensuring a continuous improvement approach
- Takes responsibility for evaluating their direct reports during periodic performance reviews, providing valuable insights and assessments toward their career development
- Fosters an engaging atmosphere within their team, as well as ensuring a healthy work life balance by setting clear expectations and scope of work, empowering individuals to propose solutions, and express their opinions. Utilizes data such as pulse checks and satisfaction scores
- Collaborates and communicates effectively with other Leads, Directors, departments and project stakeholders on a continuous basis in order to notably build trust and work toward the project’s objectives and ambitions
- Follows the Director’s guidance/vision and implements it. Contributes to the Director’s direction by providing important data, raising issues, seeking advice and relays them to relevant project leaders
- Autonomously complete tasks and features in a timely fashion
- Collaborating with PCF Framework to integrate and develop shared components, and augment stability/features of shared modules
- Work closely with Principal(s) and project Architect to implement high quality features and code, proactively identify and address risk with the team
- Proactively participate in code reviews to share knowledge and learn from other team members
- Stay informed of best practices and technical solutions used at the company
REQUIREMENT SUMMARY
Min:20.0Max:25.0 year(s)
Information Technology/IT
IT Software - Other
Software Engineering
Graduate
Proficient
1
Montréal, QC, Canada