Software Engineer - Darwin Ecosystem

at  Apple

Cupertino, California, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate26 May, 2024USD 256500 Annual01 Mar, 2024N/ASwift,Hardware Architecture,Inter Process Communication,Computer ScienceNoNo
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Description:

SUMMARY

Posted: May 22, 2023
Role Number:200480586
The Darwin Ecosystem team in Core OS is looking for enthusiastic engineers interested in developing system software for Apple’s operating systems. Darwin is the UNIX-like foundation at the heart of all Apple’s operating systems, stretching from the kernel up through low-level user components. The Darwin Ecosystem team is responsible for ensuring this foundation is adaptable for use in new products and environments. By creating an ecosystem of technologies used by a range of Apple’s product teams, the team has a meaningful role in enabling new products and experiences throughout Apple. The ideal candidate should be self-motivated and effective in operating independently, with a desire to learn and develop technical leadership. Team members are welcome and encouraged to participate in design discussions, code reviews, and development across multiple technologies. The team is actively involved in defining OS architecture and the design of cross-functional features that capitalize on Darwin technologies. Our environment develops technical innovation, meaningful technology ownership, and a liberating amount of autonomy.

KEY QUALIFICATIONS

Key Qualifications

  • Passion for low-level system technologies
  • Fluency in the C programming language
  • Experience with UNIX-like systems
  • System design and architecture skills
  • Strong understanding of operating system fundamentals like inter-process communication
  • Excellent collaborative skills, with the ability to work with a team to design system architectureFamiliarity with security principles and secure programming best practices

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DESCRIPTION

Description
You will be responsible for working on a range of technologies that form the foundation of Apple’s operating systems. The work would include projects such as: - Design and implement low-level system APIs, libraries, and services - Analyze Apple’s operating systems to understand the structure of the software and use that knowledge to make deep changes across the entire stack - Architect high-security environments to improve customer security and privacy An engineer in the Darwin Ecosystem team would regularly: - Participate in all phases of software development cycle: from problem definition and design, through implementation, testing, and debugging - Diagnose and resolve issues across different layers of the stack - Work with cross functional teams to enable developer and product requirements

EDUCATION & EXPERIENCE

Education & Experience
BS/MS in Computer Science or equivalent knowledge and experience

ADDITIONAL REQUIREMENTS

Additional Requirements

  • Knowledge of Swift
  • Familiarity with functional programming language
  • Knowledge of operating system implementation, hardware architecture and assembly programming
  • Skilled at interface and/or API design

Responsibilities:

Please refer the Job description for details


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Cupertino, CA, USA