3D Artist (ROBLOX) - Military Equipments at Larch Capital Partners Llc
, , Singapore -
Full Time


Start Date

Immediate

Expiry Date

06 Jun, 26

Salary

15.0

Posted On

08 Mar, 26

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Modelling, Texturing, Blender, Substance Designer, Substance Painter, Photoshop, 2D Asset Creation, 3D Asset Creation, English Communication, Team Collaboration, Military Equipment Knowledge, ROBLOX Humanoid Understanding

Industry

Computer Games

Description
As XCN Pte. Ltd. is embarking on an exciting journey into the ROBLOX market, we are actively seeking a dynamic individual who can make a bold and impactful statement in the gaming world alongside us. You will play a key role in shaping the visual direction and quality of our game. You will work closely with other departments to ensure a tip-top gaming experience for our users. Tasks Modelling and texturing of various military equipments such as Vests, Helmets, Weapons, etc. Collaborating with other teams to define the art needs and help to make decisions according to the overall project vision. Ensure optimal quality for game use. Requirements A minimum of 1 years of industry experience. Ability to handle the creative process from concept to delivery. Strong knowledge of 2D and 3D asset creation workflows and software (e.g. Blender, Substance Designer and Painter, Photoshop). Good spoken and written communication in English. Experience working in a collaborative team environment. Able to grasp military equipment knowledge. Ability to understand ROBLOX humanoid and to work around it. Must be able to replicate the quality and style of https://drive.google.com/drive/folders/1lS2XZW843hliC1S4eRSGBPKXckcolBPL?usp=sharing Benefits Performance benefits. Examples: https://drive.google.com/drive/folders/1lS2XZW843hliC1S4eRSGBPKXckcolBPL?usp=sharing
Responsibilities
The role involves modelling and texturing various military equipment such as vests, helmets, and weapons for the ROBLOX market. The artist will collaborate with other teams to define art needs and ensure optimal quality for game use.
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