3D Pipeline Developer at Pixomondo
Remote, British Columbia, Canada -
Full Time


Start Date

Immediate

Expiry Date

30 Oct, 25

Salary

0.0

Posted On

30 Jul, 25

Experience

3 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Research, Maya, Academic Background, Python, Code Review, Nuke, Communication Skills, English, Computer Science, Houdini, Management Skills

Industry

Information Technology/IT

Description

Pixomondo (PXO) is an award-winning, solutions-oriented visual effects company that solves creative challenges for its clients and partners, crafting high-level visual effects for feature films, television series and commercials productions. For its work, PXO has won four Emmy Awards, an Academy Award and numerous other industry awards.

REQUIREMENTS



    • 3+ years of work experience in Python;



      • 3+ years of work experience in VFX/Animation industry;



        • Good team-player and communicator;



          • Excellent writing and communication skills in English;



            • Excellent organizational and time management skills;



              • Fair knowledge of Maya, Houdini and Nuke;



                • Familiarity with git/rez and collaborative workflows (code review, standards, etc.).

                DESIRED QUALIFICATIONS:



                  • Academic background in Computer Science or Software Engineering;



                    • Ability to conduct research, analyze and advise accordingly;



                      • Knowledge of Shotgun (our production database);



                        • Comfortable with object-oriented programming and design paradigms;



                          • UI development experience with Pyside/Qt/QML;



                            • Proficiency in working with one or more renderers (e.g. Karma, Husk, Arnold, etc.);



                              • Experience in writing unit-tests and applying PEP8.

                              Responsibilities

                              PURPOSE

                              As a 3D Pipeline Developer, you work within our global pipeline team to help build show-related pipeline tools and scripts. You support CG departments on shows with daily issues related to tools or scenes.

                              RESPONSIBILITIES:



                                • Provide support to CG departments;



                                  • Create show and facility based scripts and tools;



                                    • Follow agile methodology:



                                      • Work in sprints and complete work items within the sprint’s cadence;



                                        • Attend daily stand-ups with the 3D Pipeline Team as well as other weekly ceremonies;



                                          • Participate in code reviews, give and take appropriate feedback to team members.

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