3D Props/Environment Artist (Disney Dreamlight Valley) at Gameloft
Lviv, Lviv Oblast, Ukraine -
Full Time


Start Date

Immediate

Expiry Date

03 Aug, 26

Salary

0.0

Posted On

05 May, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Stylized 3D Modeling, Hard-surface Modeling, Organic Modeling, PBR Workflows, Unity, Maya, Blender, 3ds Max, ZBrush, Substance Painter, Substance Designer, Photoshop, Asset Optimization, Material Creation, Shape Language, Composition

Industry

Computer Games

Description
Job Description We are looking for a 3D Props Artist to help bring the stylized world of Disney Dreamlight Valley to life, a live game where players explore, build, and interact with beloved Disney and Pixar characters. In this role, you will create high-quality stylized props that enhance immersion and ensure visual consistency across the game. What You Will Be Working On Main responsibilities: Create stylized 3D props (furniture, decorative assets, tools, fantasy items) Work with both hard-surface and organic modeling techniques Texture and create materials using PBR workflows Integrate assets into Unity Optimize assets for real-time performance Identify and fix asset-related issues, iterate based on feedback Contribute to improving and documenting art pipelines Collaboration: You will work closely with Art Directors, Concept Artists, 3D Artists, and Tech Art / Unity teams. What Success Looks Like 3 months - successfully onboarded, first assets delivered in-game 6 months - stable quality, increased autonomy 9 months - contribution to asset quality and pipeline improvements Qualifications Must-have: Strong understanding of stylized art principles (shape language, composition, color) Experience with both hard-surface and organic modeling Proficiency in Maya, Blender, 3ds Max, or ZBrush Experience with Substance Painter, Substance Designer, or Photoshop Solid knowledge of PBR workflows Experience integrating assets into a game engine (Unity is a plus) Ability to follow and maintain a consistent art style Good time management and ability to meet deadlines Soft skills: Attention to detail Openness to feedback and iteration Team-oriented mindset Proactive problem-solving approach Additional Information YOUR REWARDS Possibility to work remotely in a global product company with talented people Competitive salary based on your experience and skills 21 days of paid vacation, 5 paid sick days, plus national holidays Medical insurance and access to a psychologist Parental leave support Access to internal learning platform (courses, trainings, certifications) Employee Referral Program with attractive bonuses Full technical support and equipment provided YOUR QUEST PATH (RECRUITMENT PROCESS) Portfolio review, experience review Recruiter interview Test task (art assessment) Technical / Hiring Manager interview READY TO HIT START? Send us your CV and portfolio, we’d love to see your worlds. Manager Role: No Work Model: Remote Platform: Cross-Platform
Responsibilities
Create high-quality stylized 3D props, including furniture and fantasy items, to enhance the world of Disney Dreamlight Valley. Integrate and optimize these assets within Unity while collaborating with art and technical teams to improve pipelines.
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