AI Programmer at Rebellion
Oxford, England, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

18 Nov, 25

Salary

0.0

Posted On

19 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Large Scale Projects, Data Structures, Console, Analytical Skills, Middleware, Design Patterns, Collaboration

Industry

Information Technology/IT

Description

We want you to #JOINTHEREBELLION!
For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

WE ARE ON THE LOOKOUT FOR AN EXPERIENCED AI PROGRAMMER TO JOIN OUR CODE TEAM TO HELP WORK ON EXCITING UNANNOUNCED PROJECTS. BE PART OF ONE OF OUR EXCITING NEW LARGE-SCALE PROJECTS, CRAFTED BY A SEASONED TEAM RENOWNED FOR CREATING EXCEPTIONAL SHOOTERS.

As an AI Programmer you will be tasked with designing, implementing and optimising AI behaviours and systems to create engaging and immersive gameplay experiences in our inhouse proprietary engine.
You will be joining a small, passionate, and experienced team with a proven record of delivering quality experiences.
This exciting opportunity can be based out of either of our studios in Oxford or Warwick, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.
We believe in the power of face-to-face collaboration and encourage working from our studios. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.

REQUIREMENTS

  • Proven experience in developing and implementing AI code for projects, while maintaining a comprehensive overview of AI systems.
  • Exceptional C/C++ programming skills, along with a solid understanding of object-oriented development principles.
  • Substantial professional background, including the successful launch of at least one title on console and/or PC.
  • Hands-on experience with large game codebases, including their various modules and middleware.
  • Collaborative experience working closely with design teams to troubleshoot issues and guide successful implementation.
  • Deep understanding of software performance considerations, with the capability to design and implement high-performing systems.
  • Familiarity with common algorithms, data structures, and design patterns, and their effective application.
  • Strong analytical skills to understand, extend, refactor, and optimize unfamiliar code of moderate complexity.
  • A passion for shooters and/or cooperative gaming experiences.

How To Apply:

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Responsibilities

Please refer the Job description for details

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