AI Programmer (Unreal Engine 5) at Sperasoft
Vršac, Vojvodina, Serbia -
Full Time


Start Date

Immediate

Expiry Date

28 May, 26

Salary

0.0

Posted On

27 Feb, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C++ Programming, Unreal Engine 5, Behavior Trees, EQS, AI Controllers, Navigation Systems, Pathfinding, Perception, Gameplay Ability System, Vector Math, Algorithms, Perforce, Git, Gameplay Programming, Debugging, Profiling

Industry

Computer Games

Description
Developing and maintaining AI systems and behaviors using Unreal Engine 5’s frameworks and custom code. Implementing decision-making logic, pathfinding, perception, and dynamic reactions for interactive NPCs. Collaborating with design and gameplay teams to build robust, flexible AI architectures supporting varied gameplay scenarios. Enhancing and optimizing existing AI components for performance, scalability, and realism. Working across different areas of Unreal’s AI toolset, including Behavior Trees, EQS (Environment Query System), AI Controllers, and Navigation systems. Supporting multiple platforms and ensuring consistent AI performance across PC and console targets. Taking part in architectural planning, prototyping new AI features, and iterating on gameplay behaviors from concept through final release. Participating in every stage of the game development pipeline, with ownership of AI-related features throughout production. Strong C++ programming skills, proven through professional or commercial experience Proven experience working with Unreal Engine 4 or 5, particularly with: AI Framework: Behavior Trees, Blackboards, Navigation Mesh, Pathfinding, and Perception systems. Integration of AI logic with Gameplay Framework and game state logic. Debugging and profiling AI systems using Unreal’s built-in tools. Experience in working with Gameplay Ability System (GAS) Solid understanding of math and algorithms relevant to AI (vector math, spatial reasoning, and pathfinding heuristics). Familiarity with gameplay programming principles, event-driven logic, and data-driven authoring pipelines. Experience using source control systems such as Perforce or Git. Fluent spoken English and strong communication skills to work effectively in a multicultural team environment. Working with an international team of world-class professionals on exciting and challenging projects Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events Medical Care package Sensibly flexible working hours Breakfasts, snacks and fruits available during the day, tea and coffee machines
Responsibilities
The role involves developing and maintaining AI systems and behaviors within Unreal Engine 5, implementing complex logic such as decision-making, pathfinding, and dynamic NPC reactions. Responsibilities also include collaborating on robust AI architectures, optimizing components for performance, and supporting various platforms throughout the game development pipeline.
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