Animation Tools Programmer
at Epic Games
Montréal, QC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 31 Jan, 2025 | Not Specified | 31 Oct, 2024 | N/A | Games,Algorithms | No | No |
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Description:
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
WHAT WE DO
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
NICE TO HAVE SKILLS
- Experience with rigging systems, animation state machines, low-level animation systems, physics-based animation and/or IK systems
- Demonstrated interest in games
- An eye for detail and appreciation for the craft of making games and animation
- Fluent in state-of-the-art animation systems, algorithms and techniques
- Experience with gameplay systems, such as character movement, collision querying, and action sequencing
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Responsibilities:
WHAT YOU’LL DO
We are looking for an experienced Tools and Animation Programmer for our Engine Development team. You will be responsible for developing, enhancing, and maintaining the core systems, tools, and user interfaces of the Unreal Engine 5 animation system and optimizing them for multiple platforms. You will work directly with the brightest technical minds in the business as we build the premier game engine for a multitude of platforms.
IN THIS ROLE, YOU WILL
- Architect, implement and maintain core animation systems of Unreal Engine 5
- Design and develop user interfaces for the animation systems of Unreal Engine 5
- Work closely with other programmers, animators, technical animators, product designers, leads and external technology
- Partner across multiple teams and timezones
- Write technical documentation and designs
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Animation
Web / Graphic Design / Visualiser
Animation, Software Engineering
Graduate
Proficient
1
Montréal, QC, Canada