Animator and Motion Designer at Urban Ridge Supplies
Dubai, Dubai, United Arab Emirates -
Full Time


Start Date

Immediate

Expiry Date

08 Jan, 27

Salary

144000.0

Posted On

10 Oct, 26

Experience

4 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

Yes

Skills

Industry

Film, Television & Video Production

Description

Roles & Responsibilities

You will work across 2D and 3D pipelines, and you will care as much about timing and easing as you do about the art itself. A win should feel like a win.

What you will do

  • Animate slot symbols from idle loops to win states, across classic and premium symbol sets.
  • Build character animation for original games: win reactions, feature triggers, story moments.
  • Design and execute FX: coin showers, explosions, particle systems, screen transitions, big-win celebrations.
  • Own the motion language of a game. Timing, easing, anticipation, payoff.
  • Prep animations for engine. Work closely with engineers so what you design is what ships.
  • Contribute marketing motion when we need it: short clips for operators, pitch decks, and social.
  • Partner with the 2D artist, 3D character artist, and engineers so the whole game feels like one piece.

What you will bring

  • 3+ years animating in production. Games, mobile apps, or high-volume motion studios all count.
  • A reel that shows range: 2D skeletal character animation, motion graphics, and something with real timing and juice we will actually feel.
  • Deep After Effects. You know the plugins that matter and you know when not to use them.
  • Strong 2D skeletal animation chops in Spine, DragonBones, or Rive. Bonus if you have exported any of this into a live product.
  • Comfort animating in 3D, Blender at minimum. Maya or other DCCs welcome.
  • Game engine animation understanding: state machines, export formats, performance budgets on web and mobile.
  • A real respect for timing. You can explain why your 18-frame easing feels better than the 12-frame version.
  • Fluent with modern AI tools in your daily workflow. Runway, Pika, Kling, Cascadeur for physics-assisted keyframing, AI rotoscoping and inbetweening. You use them to move faster without sacrificing timing, weight, and feel.
  • A fast, reliable production cadence. You plan your files, hit your dates, and do not leave messes for the next person.

Bonus points

  • Houdini for FX and simulations.
  • Rive for interactive motion, especially anything web-facing.
  • Lottie and Bodymovin workflows for lightweight UI and marketing motion.
  • Tooling chops: Cavalry, Duik, expressions, or scripts that speed up the whole team.
  • Sound-led animation instincts. You animate to audio and it shows.
  • Experience with slot or casino game production pipelines.

Tools you will work with

Daily: After Effects, Spine or Rive, Blender, Figma

Often: DragonBones, Unity, Lottie

Bonus: Houdini, Cavalry, PixiJS, Unreal

How we work

We care equally about quality and velocity. The best people in our team use modern tools as a multiplier, not a shortcut. AI has changed how great art teams operate, and we expect everyone we hire to be on the front edge of that change.

  • Fluent with AI tools as part of your daily craft. You know which tools help, which do not, and when a traditional workflow still wins.
  • Stay on top of industry standards. New tools, new pipelines, new techniques. You read, you try things, you do not wait for someone to tell you the industry moved.
  • Use that fluency to ship higher quality work faster, not to cut corners. Craft comes first. AI is the lever, not the product.
  • Share what you learn. If you find a workflow that saves the team two days a week, write it up.

Desired Candidate Profile

You will animate everything from the smallest symbol wobble to full-screen win sequences, character reactions, bonus feature reveals, and the particle and FX work that turns a payout into a moment.

You will work across 2D and 3D pipelines, and you will care as much about timing and easing as you do about the art itself. A win should feel like a win.

Responsibilities
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