Animator / Animateur·trice

at  KRAFTON Montreal Studio

Montréal, QC, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate29 Nov, 2024Not Specified31 Aug, 2024N/AAnimation Software,Unreal Engine,Discrimination,Telemedicine,Video Games,Blender,Maya,Ownership,ColorNoNo
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Description:

DESCRIPTION D’EMPLOI:

En tant qu’Animateur·trice vous aurez la charge de créer et implémenter des animations de haute qualité pour donner vie aux personnages et mécaniques gameplay. Vous travaillerez étroitement avec l’équipe de création de contenu pour assurer que l’animation supporte et enrichisse l’expérience de jeu.

ABOUT KRAFTON MONTREAL:

Studio KRAFTON Montreal is a studio created and led by developers. We are working on a AAA game based on an acclaimed intellectual property set in an enthralling medieval fantasy world with a rich narrative and strategic gameplay. We believe in having fun while creating memorable experiences, being proud of our work, and showing respect for each other’s contributions. Join the adventure with us!
Job Description:
As an Animator for our game, you will be responsible for creating and implementing high-quality animations that bring life to our game’s characters and gameplay mechanics. You will be working closely with the content creation team to ensure the animation supports and enhances the overall gameplay experience.

KNOWLEDGE/SKILLS:

Minimum 8 years of experience in animation for video games;
Strong knowledge of animation software such as Maya, Motion Builder or Blender;
Have participated in the delivery of at least 2 major video game titles;
Excellent knowledge of Unreal Engine 5;
Rigging/skinning or basic character modeling knowledge is a plus;
Excellent communication and collaboration skills, with experience working with cross-disciplinary teams.
Passion for video games and a desire to create high-quality animations that bring life to the game’s world
Studio KRAFTON Montreal is committed to cultivating a work environment that respects all differences and encourages everyone to feel included and valued. We provide equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to age, race, color, religion, sex, national origin, disability status, sexual orientation, gender identity or expression or any other characteristic protected by applicable laws. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
At Studio KRAFTON Montréal we want our team members to have ownership of their work from conception all the way through production while providing them with the best working conditions and benefits that have a positive impact on their lives. This includes:
Being truly hybrid: meaning you choose if you work remotely all the time (in the province of Quebec), if you wish to come to the studio a couple of days or all the time;
Generous RRSP employer contributions;
Health, dental & wellness coverage including telemedicine;
Personal & wellness days;
OPUS subsidy.

Responsibilities:

Prototype and implement 3Cs (Camera, Controls, Character) and combat systems to ensure seamless and engaging gameplay;
Create and implement high-quality animations for characters, creatures, and other in-game elements that bring life to the game’s world;
Animate and implement interactive cinematic scenes in the narrative quests;
Collaborate with the Game Designers and Programmers to ensure the animation supports and enhances the overall gameplay experience;
Stay up-to-date with the latest industry trends and technologies related to animation and game development, and explore new and emerging technologies to improve the animation process;
Ensure that the animations are delivered on time and to the required quality standards.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Animation

Web / Graphic Design / Visualiser

Animation

Graduate

Proficient

1

Montréal, QC, Canada