Start Date
Immediate
Expiry Date
28 Nov, 25
Salary
55.14
Posted On
28 Aug, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Maya, Disability Insurance, Compassion, Mental Health, Rigging, Motion Capture, Legal Service
Industry
Animation
JOB DESCRIPTION:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
As an Animator, you’ll be animating a diverse range of compelling characters and creatures that support an engaging, dynamic, and satisfying gameplay experience. You’ll be working with other artists, designers, and engineers to collaborate on creatively complex assignments to develop an inspiring creative vision, animation style, and production pipeline for this new Blizzard game. Ultimately, you’re combining inspiring art with great gameplay while actively communicating and thriving on a small team.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.
REQUIREMENTS
5+ years of experience in gameplay animation.
Strong understanding of the principles of animation and body mechanics.
Partner with the animation team to help develop a unique animation style and visual direction for the project.