Applied Research Engineer at Apple
Sunnyvale, California, United States -
Full Time


Start Date

Immediate

Expiry Date

29 Jun, 26

Salary

0.0

Posted On

31 Mar, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Mechanical Engineering, Human Factors, Biomechanics, Data Analysis, Statistics, Software, Fabrication, Study Design, Prototyping, Python, Matlab, R, JMP, SPSS, Motion Analysis, Machine Learning

Industry

Computers and Electronics Manufacturing

Description
Shape the future of wearable technology! The Applied Research and Characterization team combines expertise in mechanical engineering, human factors, biomechanics, data analysis, statistics, software, and advance fabrication. We deliver data-backed insights for design decisions across Apple's entire hardware portfolio, directly influencing products launched worldwide. You'll have access to cutting-edge equipment and collaborate with multidisciplinary experts across our global sites. Few teams offer this breadth of impact combined with world-class resources. As an Applied Research Engineer, you'll own studies that inform wearable product development on tight timelines. You'll balance rigor with speed, take smart risks, and iterate as designs evolve. This role demands enthusiasm for working directly with diverse study participants, collaborating with cross-functional partners, strong communication skills, and the ability to excel in ambiguity. We champion continuous learning and bold experimentation. Your insights will influence products used by millions. Ready to make that impact? DESCRIPTION The Applied Research Engineer conducts human-centered studies that drive wearable product design, often pioneering new methods for emerging categories. You'll work hands-on with prototypes, participants, and cross-functional teams to generate biomechanical, product interaction, and user experience data. You'll master new techniques and expand your capabilities while contributing to inclusive, accessible product experiences. MINIMUM QUALIFICATIONS BS in Biomechanics, Mechanical Engineering, Biomedical Engineering, Human Factors, Anthropology, Comp. Sci., Neuroscience, Psychology or similar disciplines 2+ years applied research or product development experience or equivalent practical experience in R&D industry Experience conducting studies involving human qualitative (e.g. subjective feedback, surveys) and quantitative (e.g. interface force, pressure) data Full-time, on-site presence required to work with research equipment, prototypes, and study participants PREFERRED QUALIFICATIONS Advanced degree in related field with demonstrated applied experience Adaptable learner who iterates quickly, takes risks, learns from failures, and is open to mentoring others Research strategy, protocol design, and experimental methods (motion analysis, force measurement, physiological sensors) Programming (Python, Matlab, R), statistical analysis (JMP, R, SPSS), and data visualization expertise Applied biomechanics, sensory perception, wearable sensors, or machine learning experience Prototyping, instrumentation, or soft goods design (textiles, soft robotics, prosthetics) Biomechanical modeling/simulation (e.g. OpenSim, FEA) or consumer electronics industry background
Responsibilities
The Applied Research Engineer conducts human-centered studies to drive wearable product design, often pioneering new methods for emerging categories. This involves working hands-on with prototypes, participants, and cross-functional teams to generate biomechanical, product interaction, and user experience data.
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