Art Director, Magic: The Gathering at Hasbro
Renton, Washington, United States -
Full Time


Start Date

Immediate

Expiry Date

12 Jan, 26

Salary

0.0

Posted On

14 Oct, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Art Direction, Visual Development, Character Design, Worldbuilding, Fantasy Illustration, Creative Vision, Storytelling, Communication Skills, Feedback, Attention to Detail, Adobe Photoshop, Illustrator, InDesign, MS Office, Emerging Artists

Industry

Manufacturing

Description
Work alongside Creative Team partners to develop, define and communicate the visual creative foundation of future sets. Act as the art subject matter expert, leading the visual development of characters, environments and details needed to successfully support future card set releases. Responsible for art directing the execution of final assets within a larger Magic the Gathering creative product, with a high level of complexity or volume. Identify freelance illustrators for each piece, provide continuous direction on individual pieces, and maintain strong relationships with those partners. Continuously examine department workflows, processes, and documentation to identify areas for improvement and individually contribute to the execution of workflow and process updates. Advises leadership on complex or critical creative projects/initiatives. Provides direction to teams and ensures delivery of results. Participate in brainstorms on future Magic creative expressions in partnership with department leaders. Lead in-house and external illustrators in crafting concept art assets and manage their timelines. Present creative artistic direction and provide constructive feedback in meetings and stand-up critiques. Review print-ready files to ensure final card quality. 5+ yrs commercial art experience; experience as a commissioning Art Director/Art Buyer is a plus A portfolio demonstrating strong creative vision with a cinematic lens and proven story-telling capabilities Deep understanding of Magic as both a game and a brand Worldbuilding/character design experience Deep knowledge of current fantasy illustration market/talent and modern print/press techniques and processes. Have an interest in discovering diverse, emerging artists. Strong communication skills and comfort with giving and receiving feedback High attention to detail and organization skills Advanced skill in conceptual worldbuilding and commissioned work, and proven ability to synthesize game mechanics, brand knowledge, and creative goals into clear and concise direction Advanced skill in Adobe Photoshop, proficient in Illustrator, InDesign and MS Office (Word, Excel, Powerpoint, Outlook)
Responsibilities
Lead the visual development of characters and environments for future Magic: The Gathering sets. Direct the execution of final assets and maintain relationships with freelance illustrators.
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