Artiste audio III - Musique/Audio Artist III - Music - IRON MAN at Electronic Arts
Montréal, QC H3A 1R6, Canada -
Full Time


Start Date

Immediate

Expiry Date

25 Nov, 25

Salary

75900.0

Posted On

26 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Wwise, Design, Development Tools, Pipelines, Reaper, Editing, Production Experience, Game Audio, Sound Design, Music Theory

Industry

Information Technology/IT

Description

GENERAL INFORMATION

Locations: Montreal, Quebec, Canada

  • Location: Vancouver
  • Country: Canada

Role ID
210309
Worker Type
Temporary Employee
Studio/Department
EA Studios - EA Create
Work Model
Hybrid

DESCRIPTION & REQUIREMENTS

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
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REQUIREMENTS

  • 4-6 years of game audio and/or post-production experience
  • Experience in all phases of music design and production, from editing and design to technical implementation.
  • Solid understanding of music theory (not a composer role).
  • Proficient in game development tools and pipelines (Wwise,Unreal).
  • Proficiency in at least one DAW, with Reaper preferred.
  • Strong sound design and listening skills.
  • Exceptional communication, strong collaboration and problem-solving abilities.
  • Creative and technical thinker.
  • Self-motivated and proactive.
    Please provide a link for a demo reel in your application.

How To Apply:

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Responsibilities

ROLE OVERVIEW

EA Create Audio is seeking a Music Specialist to join our Ironman team. Under the guidance of the Audio Director and Music Director, collaborate with core game team partners to craft captivating soundscapes that immerse the players in a rich narrative and elevate the gaming experience. You’ll play a key role in shaping the audio experience, from editing and mastering tracks to scripting interactive music logic.
You’ll work in a dynamic, hybrid environment at our [Location], combining remote flexibility with in-office collaboration. If you’re ready to elevate the quality of game audio and share your passion for the Marvel universe, we want to see your resume and demo reel!

RESPONSIBILITIES

  • Collaborate with composers and creative leads to ensure music aligns with the audio direction and technical requirements.
  • Own, edit and implement interactive music playback and tuning in gameplay.
  • Provide quality control for music deliveries and ensure timely submissions.
  • Work on audio post-production for in-game video content.
  • Support sound design and other audio-related areas as needed.
  • Submit mastered game assets on time and maintain quality standards.
  • Participate in scope assessment, prioritization, and planning.
  • Advocate for and design audio pipeline features and workflow processes.
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