Associate Game DIrector at Ubisoft
Sherbrooke, QC, Canada -
Full Time


Start Date

Immediate

Expiry Date

05 Dec, 25

Salary

0.0

Posted On

06 Sep, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Information Technology/IT

Description

Job Description
As an Assistant Game Director at Ubisoft Sherbrooke, you will play a hybrid role of designer and manager, having an impact on a team of designers and on the various games of the Assassin’s Creed brand. You’ll help create systems and mechanics, then develop a clear plan of action to implement them. You’ll supervise your team in the production process, managing their creative work, planning tasks and setting realistic deadlines. You will also interconnect with the various Assassin’s Creed game teams and work with them to establish innovative solutions.
As an empathetic mentor, you’ll recognize and develop your designers’ strengths, and create an environment of trust to foster their success. With your understanding of the methods and tools for creating, solving and exploring design, you can step in as needed to help your team bring all features from concept to completion.

ABOUT US

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid wor

Responsibilities
  • Collaborate with the Content Director and Platform Director to develop the overall product vision;
  • Create a project scope plan (timelines, number of systems and mechanics, etc.);
  • Meet with your design team to set priorities, discuss progress, find solutions, solve problems, share experience, provide feedback and coaching, etc;
  • Supervise your team in the development of their features (progression, game mechanics, etc.) and documentation (creative briefs, feature approvals, etc.);
  • Work with directors, designers, programmers, artists, animators and other production teams to ensure communication and total consistency;
  • Adapt to technical and production constraints + participate in the search for solutions to correct defective functionalities;
  • Keep abreast of industry best practices and develop your skills and knowledge;
  • Develop a culture of sharing and continuous improvement within the business community;
  • Contribute to a safe, inclusive and positive work environment and escalate issues that may affect employees or the project;
  • Address conflict situations and behavioral issues by seeking support from the HR team or the team’s production manager as needed;
  • Participate in recruitment to expand the design team.
    Qualifications
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