Associate Gameplay Programmer at Gunfire Games
United States, , USA -
Full Time


Start Date

Immediate

Expiry Date

29 Nov, 25

Salary

90000.0

Posted On

29 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Information Technology/IT

Description

WHO WE ARE:

At Gunfire Games, we’re passionate about crafting unforgettable worlds and gameplay experiences. Our legacy includes hits like The Darksiders Series, Remnant From the Ashes, Remnant II, and Chronos- and we’re not slowing down. We’re a team driven by innovation, collaboration, and a commitment to pushing our craft forward.
Now, we’re looking for an Associate Gameplay Programmer to join us in developing exciting new projects in Unreal Engine. We’re especially interested in someone who bridges programming and technical design. Comfortable in C++, but excited to work closely with designers and implement gameplay systems and content in Blueprint. This role is a great fit for someone who enjoys both building systems and tuning them to create compelling player experiences.

How To Apply:

Incase you would like to apply to this job directly from the source, please click here

Responsibilities
  • Assist in developing gameplay systems using C++ and Unreal Blueprints, following design documentation and technical guidance from senior developers.
  • Collaborate closely with designers, artists, and animators to implement features that support engaging and responsive gameplay.
  • Help identify and fix bugs, troubleshoot gameplay issues, and contribute to performance optimization efforts throughout development.
  • Participate in prototyping and iteration of new mechanics, supporting gameplay experimentation and refinement based on team feedback.
  • Expand your knowledge of Unreal Engine systems such as AI, animation, physics, and networking while applying best practices in gameplay programming.
  • Contribute to team meetings, sprint planning, and code reviews, sharing ideas and incorporating feedback to improve implementation quality.
  • Work within established development workflows, including source control, build systems, and task tracking tools, to ensure smooth production progress.
Loading...