Audio Embedded Software Engineer at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

15 May, 26

Salary

0.0

Posted On

14 Feb, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Embedded C/C++, MCU Development, Board Bring-up, Hardware Debugging, Code Optimization, RTOS Development, Multithreaded Programming, System Architecture, Electrical Debugging, Schematic Reading, Oscilloscope Use, Logic Analyzer Use, Serial Bus Traces, Product Development, Test Tool Creation, Bluetooth

Industry

Computers and Electronics Manufacturing

Description
Imagine what you could do here! At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Audio & Media Technologies group is at the center of audio for all of Apple’s innovative products, including AirPods, HomePod, Mac, iPhone, iPad, Apple Watch, Apple TV and Apple Vision Pro. AMT's Core Audio team provides the audio foundation for various high profile features like Interactive Audio (Games / AR experience), Siri, FaceTime, media capture, playback and API’s for third party developers to enrich our platforms. DESCRIPTION As a Sr, Audio Embedded Software Engineer, you will have responsibilities spanning all aspects of product development: Collaborate with marketing and cross-functional engineering teams to define product features and requirements Play a lead role in defining system architecture to implement new product and product features Design, implement, debug, and test embedded C/C++ code running on 16-bit, 32-bit and 64-bit MCU's for Apple-branded audio products Optimize code in order to fit within tight memory constraints; support electrical bring-up and debug of prototype hardware Work with internal teams and external contract manufacturers to bring products to mass production Collaborate with software teams to define communication protocols Enable expansion of our product ecosystem features through creation of test tools MINIMUM QUALIFICATIONS 5+ years experience developing embedded firmware Experience with MCUs, multi-core, peripherals, clocking, features, and development environments Experience with board bring-up and digital hardware Ability to design and integrate code into a shipping product Demonstrate solid C/C++ coding abilities Strong electrical system and software debugging skills Ability to read serial bus traces, board schematics, use an oscilloscope and logic analyzer Experience with RTOS embedded development and preemptive multithreaded programming BS or M.S. in Computer Science or equivalent industry experience PREFERRED QUALIFICATIONS Knowledge of Bluetooth and WiFi Technologies Familiarity with real-time audio (sample rates, buffering, I2S, PCM, PDM, drivers) Mac OSX and/or iOS programming experience Assembly experience
Responsibilities
The engineer will collaborate on defining product features and system architecture, taking a lead role in implementing new product features for audio technologies. Responsibilities include designing, implementing, debugging, and testing embedded C/C++ code for various MCUs used in Apple audio products.
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