Audio Screening and Triage at Apple
San Diego, California, United States -
Full Time


Start Date

Immediate

Expiry Date

02 Jan, 26

Salary

0.0

Posted On

04 Oct, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Audio Software Quality Engineering, Problem Solving, Debugging, Scripting Languages, JavaScript, Python, Generative AI, Real-Time Audio Handling, CoreAudio API, Swift, Objective-C, C++, Communication Skills, Teamwork, Product Quality, Device Capabilities

Industry

Computers and Electronics Manufacturing

Description
Imagine what you could do here! At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Audio and Media Technologies (AMT) group provides the audio, video, and graphics foundation across all of Apple's innovative products across iOS, watchOS, tvOS, visionOS, macOS, AirPods and Beats. The Audio QA team provides audio software quality engineering support across all of Apple’s products. We are seeking a creative, organized, and proactive triage engineer to join our triage team as we field audio bugs from engineering, developers, and customers—truly, the whole world. In this role, you will interact with an extensive breadth of audio issues spanning across all of our hardware and software products, including accessories. Critical yet thoughtful thinking is your strong suit—you are able to identify and appreciate the nuances of our products and features as they relate to digital audio. Those who are adept at load balancing, working with an ever-changing community of users and devs, all while handling inevitable context shifts, will shine in this role. Those with a proven drive of using new technology to solve age-old problems are warmly encouraged to apply. DESCRIPTION This is a high visibility job that involves a deep understanding of what everyone on the team is working on. You will combine a love of Apple software and Audio with a strong dedication to product quality and reliability. Excellent communication and teamwork are a requirement, as you will be asked to work closely with bug originators, team members, and other engineering teams. This role is suitable for those who crave the opportunity to learn and synthesize massive amounts of audio-based knowledge around expected behaviors, device capabilities, and ecosystem interactions. And this role is perfect for those who want to do all of that while supercharging their capabilities using generative AI. MINIMUM QUALIFICATIONS B.S. or higher in Computer Science, Computer Engineering, Electrical Engineering, Music Technology, or equivalent experience Strong foundation with scripting languages like JavaScript and Python 3–5 years experience working with issue/ticket tracking, routing, and resolving Strong problem solving and debugging skills along with a diligent mentality PREFERRED QUALIFICATIONS * Experience with building tools and software with generative AI * Functional understanding of CS concepts and the software development lifecycle Fundamental understanding and experience with real-time audio handling (sample rates, buffering, PCM, drivers, etc.) Expert-level familiarity with Apple's products and platforms Exemplary written communication skills, and diligent, yet confident personal communication skills Experience with debugging low-level process and threading issues Experience with Swift/Objective-C/C++ CoreAudio API experience
Responsibilities
The role involves fielding audio bugs from various sources and interacting with a wide range of audio issues across Apple's hardware and software products. The candidate will work closely with bug originators and other engineering teams to ensure product quality and reliability.
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