Backend Engineer (Go) - Data/Analytics

at  Outscal Technologies

Stockholms Län, Stockholms län, Sweden -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate12 Feb, 2025Not Specified13 Nov, 2024N/AGood communication skillsNoNo
Add to Wishlist Apply All Jobs
Required Visa Status:
CitizenGC
US CitizenStudent Visa
H1BCPT
OPTH4 Spouse of H1B
GC Green Card
Employment Type:
Full TimePart Time
PermanentIndependent - 1099
Contract – W2C2H Independent
C2H W2Contract – Corp 2 Corp
Contract to Hire – Corp 2 Corp

Description:

About the job
SummaryBy Outscal
About the job:
Embark Studios is seeking a Backend Engineer (Go) to build the foundation for data-driven player experiences, including leaderboards, character progression, global events, and more. You’ll be responsible for creating a framework that enables game teams to deliver data to persistent storage and serve it to support the game. You’ll also work on data applications that use and expose this data to players. Key responsibilities include designing and maintaining a player state persistence framework, designing and maintaining Spanner tables, building data-driven applications, working closely with game teams, and optimizing the developer experience. Ideal candidates will have a creative and curious mind, strong understanding of OLTP storage systems (Spanner), experience with distributed systems, the ability to drive architectural decisions, self-motivation, detail-orientation, and experience with Go (or other programming languages).

Must have:

  • Good understanding of OLTP storage systems (Spanner)
  • Experience working with distributed systems
  • Experience with driving architectural decisions
  • Self-motivated, detail-oriented
  • Experience with Go (or other programming languages)
  • Passion for learning new things
  • Enjoy playing games

Good to have:

  • Experience with GCP stack
  • Thriving in a fast-paced environment

Perks:

  • Competitive salaries
  • Passionate colleagues
  • Opportunity to build creative and immersive game experiences

We are looking for an engineer that will build the foundation for data driven player experiences. Leaderboards, character progressions, global events that will drive the narrative of the game, etc. In this role you will be responsible for building the framework that can be used by the game teams to deliver data into the persistent storage and then serve that data to support the game. You will also work on data applications that use and expose these data to your the players.

WE WOULD LOVE IF YOU HAVE

  • A creative and curious mind
  • Good understanding of OLTP storage systems(we use Spanner)
  • Experience working with distributed systems(consistency is important for this job!)
  • Experience with driving architectural decisions from design to deployment
  • Self-motivated, detail-oriented, and capable of managing multiple tasks and deadlines
  • Experience with Go (or wide experience with multiple other languages)
  • A passion to learn new things
  • You like playing games!

Additionally, these would be a great bonus:

  • Experience with GCP stack
  • You thrive in a fast-paced environment where your skills depend on personal independence and agility

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.
Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
If this role doesn’t quite match what you’re looking for, feel free to apply to us via our “Open Application.”
View Full Job Description

Responsibilities:

  • Design and maintain framework to persist player state
  • Design and maintain Spanner tables to persist the data
  • Help build data driven applications and experiences to delight our players
  • Work closely with game teams to incorporate their feedback and requirements
  • Optimize developer experience for the tools you are building


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Stockholms Län, Sweden