Start Date
Immediate
Expiry Date
01 May, 25
Salary
0.0
Posted On
01 Feb, 25
Experience
0 year(s) or above
Remote Job
No
Telecommute
No
Sponsor Visa
No
Skills
Data Processing, Docker, C++, Unreal Engine, Python, Perforce, Web Development, Jenkins, Teamcity, System Monitoring, Motion, Git, Mongodb
Industry
Information Technology/IT
Supermassive Games have produced some of the most recognisable and compelling storytelling titles in the world of AAA games. The BAFTA-winning Until Dawn, the cinematic masterclass of The Dark Pictures Anthology, the multi-award winning The Quarry, the action-packed rollercoaster horror VR titles Switchback VR and Rush of Blood to the world of Little Nightmares, and many more!
Time and time again, our incredibly talented and passionate team have delivered games that strike fear into all that dare to play.
We’re now on the hunt for a Build and Web Tools Engineer to join us here at Supermassive Games. Fancy joining our team and creating your own story?
BACKGROUND AND SKILLS THAT WOULD BEST SUIT THIS POSITION:
As a Build and Web Tools Engineer you will support multiple game projects by maintaining build systems and developing tools. You’ll collaborate directly with game teams to understand their needs, develop extensible systems and provide ongoing support.
You will need to take advantage of different systems and technologies, and work with a diverse range of users with different levels of technical expertise. In addition to developing technical solutions, you’ll be creating interactive dashboards and web-based content workflows.