Camera Framework Engineer - Photo Capture at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

19 Dec, 25

Salary

0.0

Posted On

20 Sep, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Software Development, Real-Time Systems, Concurrent Processing, Performance-Sensitive Environments, Objective-C, C, C++, API Design, Computer Architecture, Algorithms, Computer Graphics, Collaboration, Communication, Problem Solving, Attention to Detail, Action Orientation

Industry

Computers and Electronics Manufacturing

Description
iPhone is the most popular camera in the world, with billions of photos taken every year. The seamless integration of software and hardware has led to features like Night Mode, Live Photos, Apple ProRAW, SmartHDR, Portrait Mode, and many others, which deliver magical experiences that surprise and delight our customers. The Camera Foundation team in Software Engineering is at the heart of the Camera Framework stack and provides the Camera Foundation APIs and underlying real-time multithreaded media pipeline powering clients like iOS’s built-in Camera application, thousands of third-party applications, and even AR-based experiences. As an engineer working on the phot capture pipeline in Camera Foundation, you'll work side-by-side with the world-class engineers that built iPhone’s camera to what it is today, developing and extending our concurrent real-time pipeline and building new great camera capabilities spanning the universe of Apple devices. Whenever you see a “Shot on iPhone” billboard, you see our work; it could be your work too. Come help make the most popular camera in the world even better. Come make your dent in the universe. DESCRIPTION If you consider yourself an engaging and highly-collaborative engineer with excellent communication skills, and are comfortable in a dynamic environment, we feel we have a rewarding opportunity for you. We are looking for a strong junior software engineer to help implement and extend the real-time camera capture pipeline powering our devices. Understanding of real-time systems behavior, concurrent processing, and performance- and memory-sensitive environments is desirable. MINIMUM QUALIFICATIONS 0-3 years of software development experience. Excelled in relevant coursework in computer architecture, collaborative software engineering, algorithms, and/or computer graphics. Proficient in Objective-C, C, or C++ and familiar with the challenges of abstraction and API design PREFERRED QUALIFICATIONS Proficiency in concurrency, real-time systems, memory- and performance-sensitive systems a plus. Ability to thrive in a collaborative environment and communicate clearly while working on multiple projects. Passionate and inquisitive, and seek to solve everyday problems in innovative ways. Focus on details that are meaningful to our customers. A bias for action. B.S. in Computer Science or equivalent experience.
Responsibilities
As a Camera Framework Engineer, you will work on the photo capture pipeline in Camera Foundation, developing and extending the real-time camera capture pipeline. You will collaborate with a team of engineers to enhance camera capabilities across Apple devices.
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