Camera Software Performance Engineer at Apple
Cupertino, California, USA -
Full Time


Start Date

Immediate

Expiry Date

05 Dec, 25

Salary

272100.0

Posted On

06 Sep, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Synchronization, Valgrind, Virtual Memory, C, Pipeline Development, Inter Process Communication, Scheduling, Xcode, Image Processing, History, C++, Objective C, Vtune, Computer Architecture

Industry

Information Technology/IT

Description

Apple’s Camera Performance team is looking for an engineer who combines a passion for software optimization with a desire to deliver the best image quality alongside the most fluid user experience possible. In this role, you’ll be responsible for analyzing and optimizing camera performance across Apple’s product range. Building on a strong foundation of computer architecture and operating system fundamentals, you’ll work to profile performance issues and identify solutions, working closely and collaboratively with partners across both software and hardware teams to fully realize the capabilities of Apple’s world-beating silicon.

DESCRIPTION

The Camera performance team works cross-functionally across Apple to optimize and sustain the camera experience for both next-generation and existing products. You’ll use a range of profiling and analysis tools to triage problems and identify optimizations, whilst simultaneously working to assist partner teams in modeling the demands of upcoming features. At a high level, you’ll work to ensure that implementation of Apple’s image processing algorithms is aligned to silicon capabilities - gaining extensive exposure to GPU and Apple Neural Engine hardware in the process.

MINIMUM QUALIFICATIONS

  • Proficiency in C, C++, or Objective-C
  • A knowledge of OS, systems, and computer architecture
  • Experience with virtual memory, scheduling, IPC / inter-process communication, and synchronization
  • Expertise in software profiling techniques and tools (such as Xcode, valgrind, vmmap, Instruments, VTune, or Perfetto)
  • An ability to quickly understand and debug unfamiliar codebases

PREFERRED QUALIFICATIONS

  • Prior experience of realtime audio/video processing pipeline development
  • A proven ability to debug performance issues and implement system-level memory and latency optimizations
  • Proficiency with the use of GPU & TPU hardware to accelerate image processing and AI/ML workloads
  • History of making data-driven decisions and recommendations to move projects forward (e
  • CS degree or equivalent experience

How To Apply:

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Responsibilities

Please refer the Job description for details

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