Capture Media Artist - Temp (SFD / Cinematics) at Blizzard Entertainment
Irvine, CA 92618, USA -
Full Time


Start Date

Immediate

Expiry Date

10 Jul, 25

Salary

40.02

Posted On

11 Apr, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Disability Insurance, Shot Composition, Mental Health, Compassion, Legal Service

Industry

Information Technology/IT

Description

JOB DESCRIPTION:

Blizzard Video, a division of the award-winning Story and Franchise Development team, is looking for an experienced and dedicated capture artist to help create legendary gameplay trailers!
We seek an innovative and technically minded individual with a passion for games and an eye for cinematography. Utilizing the game engines and various tools at your disposal, you’ll work closely with our creative, editorial, and production teams to craft exhilarating gameplay moments and sequences – whether it’s delivering the payload on Junkertown, combating never-ending hordes of minions in Sanctuary, or dragon riding through the skies of Azeroth. We want someone with the flexibility, intuition, and drive to help us push the envelope in creating some of the best trailers in the industry.
Come join us on our quest to develop epic digital content designed to inform, entertain, and engage Blizzard’s community and players everywhere!
This role is a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, California. It is a 12-month temp position.

EXPERIENCE

  • Professional experience in game capture or adjacent position/industry

KNOWLEDGE & SKILLS

  • Strong understanding and knowledge of Blizzard Entertainment IPs
  • Basic understanding of cinematic principles including shot composition, lighting, and action choreography
Responsibilities
  • Utilize development builds and game engines to compose creative gameplay sequences across all Blizzard IPs
  • Participate in and lead group capture sessions
  • Collaborate with other artists, project directors, and video editors over a variety of projects (including trailers, b-roll, static media
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