Character Artist at Tentworks Interactive
Bengaluru, karnataka, India -
Full Time


Start Date

Immediate

Expiry Date

18 Jun, 26

Salary

0.0

Posted On

20 Mar, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

3D Character Modelling, Texturing, Animation, Maya, ZBrush, Blender, Photoshop, Substance Designer, Substance Painter, Anatomy, Character Design, Topology, UV Mapping, PBR Workflows, Unity, Unreal Engine

Industry

Computer Games

Description
We are looking for a talented and creative Character Artist to design and create high-quality characters for our projects. The ideal candidate should have a strong understanding of anatomy, form, and along with the ability to bring characters to life through detailed modeling, texturing, and visual design. Responsibilities: Strong portfolio demonstrating proficiency in 3D character modelling, texturing, and animation. Proficiency in industry-standard software such as Maya, ZBrush and Blender. Knowledge in photoshop, Substance designer and Painter. Knowledge of anatomy, proportion, and character design principles. Understanding of technical requirements for character models in video games, including polycount, topology, and UV mapping. Ability to create both realistic and stylized character models. Strong artistic and creative skills, with an eye for detail and aesthetics. Excellent communication and collaboration skills to work effectively in a team environment. Ability to manage time and meet deadlines. Passion for video games and knowledge of different game genres and art styles. Above 3 years of experience as a Character Artist Strong portfolio showcasing character modeling and texturing skills Proficiency in tools such as: ZBrush / Blender / Autodesk Maya Substance Painter / Substance Designer Photoshop or equivalent tools Solid understanding of human and creature anatomy, proportions, and forms Knowledge of PBR workflows and real-time rendering Experience with game engines (Unity / Unreal Engine) is a plus Understanding of rigging requirements and animation pipelines Strong attention to detail and ability to meet deadlines 28 days in a year of paid time off Regular team engagement events Work with a passionate team Eligibility for employee stock options Work From Home Paid Time Off (Vacation, Sick & Public Holidays) Health Care Plan (Medical, Dental & Vision) Family Leave (Maternity, Paternity) "Cereal before milk". Tentworks Interactive is an equal-opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status
Responsibilities
The Character Artist will be responsible for designing and creating high-quality characters for projects, requiring detailed modeling, texturing, and visual design to bring characters to life. This involves demonstrating proficiency in 3D character creation using industry-standard software.
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