Concept Trainee at Virtuos
, , China -
Full Time


Start Date

Immediate

Expiry Date

26 May, 26

Salary

0.0

Posted On

25 Feb, 26

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Painting Techniques, Perspective, Lighting, Color Theory, Visual Accumulation, Design Thinking, Realism, Cartoon Style, Stylized Art, Photoshop, ZBrush, 3Dmax, Maya, 3D-Coat, Blender, Digital Painting

Industry

Computer Games

Description
PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication. At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together. ABOUT THE POSITION 在维塔士,你将会学习如何完善你的绘画技巧,并有机会与世界上最顶尖的游戏公司合作。作为原画美术师,我们利用我们周围的世界获取灵感,并尝试寻找全新并且有趣的方式将这些灵感重新组合并应用到游戏内容中,让游戏能够在情感上很好的吸引玩家和观众。 我们正在寻找具有原创愿景并且渴望为全世界观众创造新世界和新体验的热情原画师。非常欢迎你以原画培训生的身份加入我们,并能够在未来有机会和原画团队一起成长! 这是一项3个月的带薪培训项目。公司将会安排最有资历/经验的原画美术师进行指导及管理授课。如果培训生能够顺利完成我们的培训课程并通过我们的最后测试,将有机会加入维塔士,参与到高水准的游戏原画制作。 Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. About Our Team Virtuos Chengdu was the second studio ever to be founded by the Virtuos Group back in 2008. As a full-stack game development studio, it’s capable of handling all aspects of the production pipeline, from the first brief to the final product, entirely in-house. To facilitate this, the studio is staffed by a multicultural team of experts ranging from art to engineering, constantly hard at work on the biggest titles on the horizon. The studio has come a long way from its humble beginnings to becoming one of Chengdu’s game development powerhouses, due mainly to the fact that it was one of the first to pioneer AAA game development focusing on console titles in the region. • Work alongside industry veterans in different fields • A multicultural crew comprising 9 different nationalities • Contribute to the world’s biggest AAA games • Customized training programs and regular workshops • Group fitness, wellness activities • Flexible working hours • Gaming corners with consoles and canteens on every floor • Comprehensive medical healthcare provided for all staff • Relocation support provided • Career and international mobility opportunities with Virtuos Internal Mobility Program People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.
Responsibilities
Trainees will learn to perfect their drawing skills and collaborate with top global gaming companies as concept artists, focusing on creatively reinterpreting inspiration into engaging game content. The role involves creating new worlds and experiences for a global audience.
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