Content & Creative Immersive Design Manager at Apple
Culver City, California, United States -
Full Time


Start Date

Immediate

Expiry Date

27 May, 26

Salary

230000.0

Posted On

27 Feb, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Visual Systems, Guidelines Documentation, User Flows, Wireframes, Design Processes, Crafting Briefs, Immersive Design, Real-Time Technology, AR, VR, Spatial Computing, Graphic Design, Art Direction, Adobe Creative Suite, User Interface Design, 3D Software

Industry

Computers and Electronics Manufacturing

Description
Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn’t have imagined, and now, can’t imagine living without. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do. DESCRIPTION APPLE INC has the following available in Culver City, California. Lead a team in order to shape scalable visual systems, guidelines, and documentation for content on emerging technologies and platforms. Develop initial concepts, user flows, wireframes, design and processes for creating new experiences across Apple services ecosystem. Ability to craft briefs and goals for teams of designers, animators, and editors. Necessary to be able to drive process and technique as well as translate executive feedback into actionable items. Should be able to initiate new types of work and new conversations about emerging technologies, including immersive design, real-time technology, AR, VR, and Spatial Computing. Can handle multiple work tracks, and large numbers of output, and high budget and value projects. May have direct reports. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,896 - $230,000/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program. MINIMUM QUALIFICATIONS Bachelor’s degree in Graphics Design or related field and 5 years of experience in the job offered or in a design-related occupation. 5 years of experience in the following skills is required: Graphic design and art direction using Adobe Creative Suite; User interface design; Immersive prototyping using 3D software; Video editing and audio editing; Deliver comprehensive design systems and style guides applying knowledge in typography, color, and composition; Translating business goals to actionable projects and timelines; Build high quality presentations to clearly communicate concepts and designs that align with business goals; Managing junior creatives, vendors, and partner agencies by providing direction and feedback; Driving workflows across multiple team members including Human Interface Design, Product teams and Production teams; and Managing projects through concept, design, production, and final delivery. PREFERRED QUALIFICATIONS N/A
Responsibilities
This role involves leading a team to shape scalable visual systems, guidelines, and documentation for content on emerging technologies and platforms within the Apple services ecosystem. The manager will develop initial concepts, user flows, and design processes, while also translating executive feedback into actionable items for teams of designers, animators, and editors.
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