Start Date
Immediate
Expiry Date
09 Nov, 25
Salary
84.13
Posted On
10 Aug, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Good communication skills
Industry
Information Technology/IT
WHO WE ARE
Second Dinner is an award-winning independent game development studio. Just how many awards, you ask? A whopping 22 in total so far… Including Mobile Game of the Year from both The Game Awards and DICE, Best Strategy Game from IGN, and the prestigious Apple Design Award for Innovation. Yes, that’s a lot of awards! But these accolades don’t magically materialize; they’re a testament to the amazing folks who make up our studio. You could be the next addition to our award-winning team! Continue reading to find out more.
For our debut game, MARVEL SNAP, we’ve partnered with Marvel (Trust us, we had to pinch ourselves too!). We’ve got other SUPER FUN (but still secret) projects in the works, and this role is a chance to be a part of something new and special at the company. As a remote-first company, we value diversity and encourage applications from everyone who can bring something unique to the table.
How To Apply:
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YOUR ROLE
We’re looking for a Contract Senior VFX Artist to join our crew as a contractor. You’ll create real-time visual effects that bring our gameplay, characters, and UI to life. From impact-driven gameplay moments to subtle ambient effects, you’ll help define the game’s tone, rhythm, and visual language.
You’ll work closely with design, product, art, and engineering to ensure that everything you create looks incredible, feels responsive, and performs beautifully across all platforms. And since this is a small, senior team, your work will have a huge impact from day one.
This is a 3-month contract role to start (with possible extension), but if it’s a great mutual fit, it could evolve into a full-time position.
WHAT YOU’LL DO:
(Even if you don’t check every box. If this role excites you, we’d still love to hear from you!)