Crowd Artist - Temporary contract at Rodeo FX
Montréal, QC, Canada -
Full Time


Start Date

Immediate

Expiry Date

18 Nov, 25

Salary

0.0

Posted On

19 Aug, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Crowd Simulation, Simulation Software, Maya, Production Tracking, Vex, Team Spirit, Mel

Industry

Information Technology/IT

Description

Company Description
Repeatedly voted one of Montreal’s Top Employers and Employer of the Year for the 2022 Mercuriades Awards, Rodeo FX is a high-end creative company offering services in visual effects, advertising, animation, and experiential.
Nominated for multiple Emmy® Awards for its work on the series Stranger Things season 4, The Witcher season 2 and The Lord of The Rings: The Rings of Power season 1, the independent, Oscar®-winning company boasts close to 900 artists crafting from studios in Montreal, Québec City, Toronto, Los Angeles and Paris.
Rodeo FX is a creative partner to the world’s best storytellers including Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros. and Sony, and has collaborated on ads for YouTube, NBC and Apple. Current projects include Blue Beetle, Monarch: Legacy of Monsters, and Zack Snyder’s Rebel Moon. Recently released projects include John Wick: Chapter 4, Black Adam, Disney’s The Little Mermaid and Love, Death and Robots Volume 3, for which the company won a 2023 VES award.
Job Description
The crowd simulation artist designs and executes dynamic simulation systems to generate believable, varied crowds that are consistent with the project’s visual requirements. They are involved at various stages of production, from asset creation to their integration into shots, in close collaboration with the supervision, layout, animation, lighting, and compositing teams. Their rigorous and inventive work directly contributes to the scale and realism of the scenes, while respecting technical constraints and delivery deadlines.

QUALIFICATIONS

  • Experience in crowd simulation in a VFX environment (5 years minimum recommended).
  • Proficiency in crowd simulation software (Houdini Crowd, Golaem).
  • Excellent knowledge of Maya, basic rigging and cycle animation.
  • Good understanding of CG pipelines and inter-departmental issues.
  • Rigor, autonomy, attention to detail, team spirit.
  • Strengths: knowledge of Flow Production Tracking, Python scripting, MEL, VEX, development of personalized behaviors.
    Additional Information

  • Temporary contract from September 15th to December 19th, 2025
    At Rodeo FX, diversity is a core value. We’re committed to creating an inclusive, equitable workplace where different perspectives are embraced. Every team member brings unique insight that strengthens our creativity, challenges our thinking, and helps us deliver better work
Responsibilities

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