Crowd TD | Directeur technique des effets de foule - Film at Framestore
Montréal, QC, Canada -
Full Time


Start Date

Immediate

Expiry Date

10 Apr, 11

Salary

0.0

Posted On

23 Sep, 19

Experience

0 year(s) or above

Remote Job

No

Telecommute

No

Sponsor Visa

No

Skills

Technical Requirements, C++, Maya, Massive, Motion, Software, Particle Systems, Pipeline, Python, Houdini, Interpersonal Skills

Industry

Information Technology/IT

Description

Crowd Technical Directors are responsible for creating the motion of crowds, including the animating and simulating of tens of thousands of characters for high-end visual effects films.

ESSENTIAL SKILLS:

  • A thorough knowledge of Maya and Massive
  • Creative problem-solving skills
  • An appreciation of both the aesthetic and technical requirements of the role
  • A good understanding of animation and an eye for motion
  • A strong work ethic and a willingness to be involved in both development and shot execution
  • The ability to work as part of a team in a challenging, changeable and deadline-oriented environment
  • Excellent organization, communication and interpersonal skills and the ability to liaise across departments
  • A good understanding of the entire visual effects process
  • A familiarity with pipeline and workflow issues, especially working between multiple packages
  • Adaptability and the willingness to learn new processes, software and technical skills
  • Experience of working under a Unix/Linux systems environment

DESIRABLE SKILLS:

  • Previous experience in a similar role
  • Programming/scripting experience (e.g. Mel, Python and/or C++)
  • Experience with crowd software packages (e.g. Golaem, Miarmy, Houdini Crowds or other proprietary crowd solutions)
  • Experience with Houdini
  • A good understanding of Maya particle systems
  • Experience of developing tools, scripts and plug-ins to help streamline workflow
  • Previous experience working with motion capture data
    Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favorable treatment on any basis when applying for a career with us.
    -
    Les directeurs techniques des effets de foule sont chargés de la création de mouvements de foule, y compris l’animation et la simulation de dizaines de milliers de personnages pour des films comportant des effets visuels sophistiqués.
Responsibilities
  • Creating simulations of crowd characters as briefed by the Visual Effects/CG Supervisor or Lead
  • Developing locomotion, motion and triggering behaviours to ensure a variety of looks can be achieved
  • Utilizing crowd software (both proprietary and off-the-shelf) to deliver to the highest possible standards
  • Liaising with other departments involved in the crowd pipeline including Modeling, Rigging, Animation, Motion Capture and Lighting
  • Involvement in developing crowd tools and techniques
  • Staying on schedule and meeting set deadlines while maintaining the highest levels of quality
  • Ongoing communication with Production and Leads regarding schedules and deadlines
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