Designer at ello
San Francisco, California, USA -
Full Time


Start Date

Immediate

Expiry Date

27 Nov, 25

Salary

190000.0

Posted On

27 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Creativity, Mastery, Design Tools, Illustration, Milestones, Graphic Design, Figma, Children, Mediums, Product Design

Industry

Graphic Design/Web Design

Description

Our mission at Ello is simple and urgent: Maximize the potential of every child, everywhere.
We’re building the world’s first AI teacher to close that gap: one that listens, speaks, adapts, and inspires, just like the best human educators.
Our first product, Read with Ello, is already helping tens of thousands of kids each week learn to read. It listens as they read aloud, offers support when they stumble, and generates magical, personalized stories using generative AI. It works—and kids love it.
Now, we’re scaling that success into something even bigger: a complete AI teacher for all children. We’re building a real-time learning platform—one that combines language, speech, and memory to power personalized, interactive education for kids worldwide. We’re moving fast: we ship weekly, test directly with kids and families, and push the boundaries of what AI can do in education.
With the resources of the world’s top investors and the heart of a public benefit corporation, we’re here to revolutionize how children learn globally. Featured on TIME’s Best Inventions and Fortune’s Change the World, Ello is a small, mission-driven team taking on one of the most important challenges of our time: to democratize education.

REQUIRED EXPERIENCE

  • Broad design expertise across a variety of mediums, including UI/UX, graphic design, and product design
  • Ability to drive the product creation process: organize work, set milestones, and deliver from concept to high‑quality handoff
  • Demonstrated experience designing for children and families or a compelling reason you want to serve this audience
  • Demonstrated track record of innovation and creativity in contributing to the product development process
  • Strength in communication & feedback: clear storytelling, design rationale tied to user motivations and business impact; comfortable giving/receiving critiques
  • Proficiency in both low and high-fidelity prototyping, and comfort with fast iteration cycles
  • Mastery of Figma and standard design tools, attention to detail, and “pixel‑perfect” execution.
  • Experience thriving in a dynamic, fast-paced work environment and adapting to project changes on the fly

NICE TO HAVE EXPERIENCE

  • Previous experience with designing children’s products and an understanding of creating engaging visuals for young audiences.
  • Comfortable drawing in multiple mediums for ideation & iteration (e.g. line-drawing & vector art alike.
  • Hands‑on experience creating character‑centric experiences using illustration and basic animation/motion (e.g., game or interactive contexts)

How To Apply:

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Responsibilities

ABOUT THE ROLE

We’re building the world’s first fully agentic AI tutor for kids, and we’re looking for a full-stack designer who will work end‑to‑end across character & interaction design, illustrations, mobile UI/UX, brand, and web assets, owning ideas from sketch to playtest to polished handoff. An ideal candidate will be equally comfortable PM’ing their work and collaborating tightly with engineering, research, content, and leadership. You love a strong feedback culture, can clearly explain the “why” behind your decisions, and you’re excited about working in-person in San Francisco and attending playtests to see the impact of your work. Most importantly, you are excited about making an impact on early education at scale and have a clear reason for wanting to design for children.
A portfolio submission is required for the application. While competitive candidates will likely have a proven track record in producing polished, high-quality work with real-world product impact, we are very open to opportunistic submissions – we love to see beautiful work.

RESPONSIBILITIES

  • Lead end‑to‑end design for new kid‑facing product features and experiments: concept storyboard prototype playtest final assets and handoff.
  • Collaborate closely with cross-functional teams to create cohesive, user-centered designs that appeal to children
  • Produce production‑ready Figma files and partner closely with engineering on implementation, QA, and polish
  • Work in a fast-paced, iterative design environment; rapidly prototype ideas, test them out, and refine or discard
  • Communicate design rationale and tradeoffs clearly; contribute and respond to design critiques with empathy and candor
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