Développeur de logiciels - Qualité de service - Battlefield/Software Develo at Electronic Arts
Montréal, QC H3A 1R6, Canada -
Full Time


Start Date

Immediate

Expiry Date

09 Dec, 25

Salary

0.0

Posted On

10 Sep, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C++, Communication Skills, Docker, Code, Java, Kubernetes, Linux, Aws, Software Systems, Git, Scala, Continuous Integration, Analytical Skills, Gaming Industry, Management System

Industry

Information Technology/IT

Description

GENERAL INFORMATION

Locations: Montreal, Quebec, Canada
Role ID
210117
Worker Type
Regular Employee
Studio/Department
EA Studios - Motive Montreal
Work Model
Hybrid

DESCRIPTION & REQUIREMENTS

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

SKILLS:

  • 5+ years of experience with functional languages (Scala, Kotlin)
  • Ability to design scalable and maintainable software systems.
  • Proficiency in modern open-source stacks including gRPC, Finagle, and Linkerd/Envoy
  • Strong analytical skills to troubleshoot and solve complex technical challenges.
  • Excellent teamwork and communication skills for working in a cross-functional environment.
  • Expertise in optimizing code for performance and efficiency.

REQUIREMENTS:

  • 5+ years of experience in distributed, scalable, resilient, high-performing systems
  • Experience with Docker or similar container formats, modern stacks
  • Knowledge of Kubernetes or modern stacks
  • Knowledge of Git, or similar distributed source management system
  • Experience with cloud deployment, as AWS
  • Experience with continuous integration and delivery

How To Apply:

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Responsibilities

THE ROLE

We are looking for an experienced Backend Engineer, who is passionate about developing systems and services to support the live operations and online gameplay for our millions of users.
You will work in small teams that collaborate to create solutions for the Battlefield Franchise, using modern technologies and frameworks deployed to cloud-based infrastructure. You will work with multiple existing systems; some developed here at Battlefield Foundational Tech, some developed externally. This will require collaborating with lots of different teams within EA. You will report into a Development Director.
You will work at the office located in Montreal with the possibility of hybrid work 2 days a week.

RESPONSIBILITIES:

  • Analyze feature designs and propose technical solutions for how they can be implemented
  • Develop distributed and resilient services
  • Adapt central EA technologies to meet game design needs
  • Deploy services on cloud-based infrastructures such as Kubernetes
  • Oversee performance and stability at the service level
  • Develop live tools that we use to manage all aspects of our live games
  • Integrate the tooling platform with other internal services
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