DevOps Engineer at Playdead
København, Region Hovedstaden, Denmark -
Full Time


Start Date

Immediate

Expiry Date

29 Jun, 25

Salary

0.0

Posted On

29 Mar, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unreal, Bash, Python, Docker, Javascript, Unity, Powershell, Linux

Industry

Information Technology/IT

Description

We are looking for a DevOps Engineer to join our development team in Copenhagen who will work with the infrastructure and management of our internal development systems.
You will join a diverse development team that is currently building an open world, 3D sci-fi adventure in Unreal where you will be working with different sub-teams who each have their own needs and constantly creating custom solutions to solve their particular use cases.
Our DevOps team provides support to our entire development team in three main areas:
DevOps - Creating, maintaining and modifying build systems and services
Programming - Building windows and server applications
Server maintenance - Deploying, maintaining and monitoring server development
In general, you will work directly with the production team and closely with QA and systems engineering to support the development of our games and be the first line of defence to keep services running smoothly.

WE WOULD LIKE TO SEE EXPERIENCE WITH THE FOLLOWING LANGUAGES AND SYSTEMS:

  • Linux
  • C#
  • Javascript
  • Python
  • Bash
  • Powershell
  • Docker
  • Ansible
    Bonus points if you have worked with Unity or Unreal.
    We are open minded about the technologies we deploy and we are always open to consider new options to solve emerging challenges.

WHO WE ARE

Playdead is an independent game developer based in Copenhagen, Denmark. We are the creators and publishers of LIMBO and INSIDE. Our current project is a 3rd person, open world, science fiction adventure built for multiple platforms on Unreal Engine, published by Epic Games Publishing.
Our legacy and ambition is to make games with an uncompromising attention to detail. Our approach to development is experimental, iterative and collaborative. We are particularly interested in friendly, talented people who feel confident taking charge of their own schedule.
We are currently more than 100 creative professionals and still looking to grow.
Learn more about us at
Read">www.playdead.com (http://www.playdead.com
Read)

Responsibilities

Please refer the Job description for details

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