DevOps Software Engineer at LinkedIn
Victoria, Victoria, Australia -
Full Time


Start Date

Immediate

Expiry Date

03 Jan, 27

Salary

70000.0

Posted On

05 Oct, 26

Experience

4 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

Yes

Skills

Industry

Financial Services & Insurance

Description

Key Responsibilities

  • Design, build, and maintain CI/CD pipelines for game builds across multiple platforms (PC, console, mobile)
  • Manage and optimize build farms, automated build systems, and nightly/CI build processes
  • Maintain source control infrastructure (Perforce, Git/Git LFS) including branching strategies, repo health, and performance tuning
  • Automate packaging, deployment, and distribution to platform storefronts (Steam, console cert submission tools, app stores) and internal QA builds
  • Monitor build pipeline health, diagnose failures, and reduce build/iteration times
  • Support and improve automated testing infrastructure (smoke tests, regression suites, crash reporting integration)
  • Manage cloud and on-prem infrastructure (AWS/Azure/GCP, Kubernetes/Docker) supporting build servers, backend services, or live-ops tooling
  • Write and maintain internal tools/scripts (Python, Bash, PowerShell) to streamline developer workflows
  • Collaborate with engineering leads to define infrastructure needs for upcoming projects and platform requirements
  • Own incident response for pipeline/build outages, including root cause analysis and postmortems
  • Document processes and provide support/training to programmers and technical staff using the pipeline
  • Coordinate with the engine team and technical leads to communicate required features and share best practices.
  • Work closely with game development teams to integrate Unreal Engine features seamlessly into studio games, providing technical solutions and troubleshooting assistance.
  • Provide flexible support to team members during critical development stages, ensuring project milestones are met on time.

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Responsibilities
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