Start Date
Immediate
Expiry Date
18 Oct, 25
Salary
0.0
Posted On
19 Jul, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Collaboration, Soft Skills, Motion, Asset Management, Pipelines, Optimization Strategies, Unreal Engine, Interpersonal Skills, Games
Industry
Animation
QUI NOUS SOMMES
Gearbox Studio Québec rassemble une équipe de talents d’exception, animés par la passion de créer des jeux vidéo primés et emblématiques. Nos univers riches prennent vie à travers des récits transmédia, des expériences en direct et des produits dérivés, offrant aux joueurs des aventures immersives inoubliables.Notre studio est reconnu pour son travail sur des franchises à succès comme Borderlands, Tiny Tina’s Wonderlands et Brothers in Arms, ainsi que pour le développement continu de licences cultes telles que Duke Nukem, Risk of Rain et Homeworld.Gearbox a également des bureaux au Canada, dans les villes de Québec et Montréal. Gearbox Studio Québec est fier de faire partie de 2K, un label d’édition de Take-Two Interactive Software, Inc. (NASDAQ : TTWO) Pour en savoir plus, visitez www.GearboxSoftware.com.
WHO WE ARE
The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina’s Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, visit www.GearboxSoftware.com.
WHAT WE ARE LOOKING FOR
We’re seeking a talented Cinematics Director with experience as either a Director or Associate Director to shape and own the cinematic vision for key in-game moments, while fostering a collaborative environment with our art, animation, and narrative teams. Experience with real-time cinematic tools and pipelines is highly valued. The ideal candidate will possess a strong ability to direct actor performances and guide the team from concept to final polish. Proficiency with industry-standard tools like MotionBuilder, Maya, and Unreal Engine is a plus. Applicants must submit a portfolio demonstrating a strong reel of cinematic work. If you’re passionate about shaping unforgettable cinematic moments, we want to hear from you!
I. EXPERIENCE
II. TECHNICAL SKILLS
III. SOFT SKILLS & COLLABORATION