Display and Cartography Tools Manager at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

15 May, 26

Salary

0.0

Posted On

14 Feb, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Graphics, Rendering Tools Development, Technical Management, Software Engineering, Cartography, Design, Real-time Rendering, C++, Python, Communication, User Needs, Game Engines, DCC Tools, Metal, Vulkan, DirectX

Industry

Computers and Electronics Manufacturing

Description
The Maps Organization is looking for a Senior Manager to lead a team of passionate and diverse software engineers in developing and evolving rendering tools which empower cartographers, designers, production teams, and marketing stakeholders. This role sits at the exciting intersection of cutting-edge graphics technology and creative expression—where advanced rendering capabilities meet the hands of cartographers and designers to enable the creation of exceptional visual experiences across Maps and other Apple ecosystems. DESCRIPTION In this technical managerial role, you'll act as the critical bridge between innovation and application, leading a team which transforms powerful rendering engine features into intuitive, accessible tools which unlock new creative possibilities. Your work will directly impact how millions of users experience maps. You will leverage your management and technical skills to shape the future of creative workflows while pushing the boundaries of what's possible with real-time rendering technology. MINIMUM QUALIFICATIONS 7+ years of experience in graphics/rendering tools development 3+ years managing technical teams of 3-7 engineers Deep understanding of rendering pipelines and real-time graphics Proven track record of shipping production tools for creative workflows Strong technical background in C++, Python, or similar languages Excellent communication skills with both technical and creative audiences Demonstrated ability to balance technical excellence with user needs PREFERRED QUALIFICATIONS Experience with game engines (e.g. Unity, Unreal etc.), DCC tools, or map rendering systems Background in cartography, geospatial visualization, or related fields Familiarity with modern rendering techniques (PBR, ray tracing, etc.) Experience prototyping with rendering APIs (Metal, Vulkan, DirectX) Track record of building high-performing engineering teams
Responsibilities
This role involves leading a team of software engineers to develop and evolve rendering tools that empower cartographers, designers, and production teams across Maps and other Apple ecosystems. The manager will act as a bridge, transforming powerful rendering engine features into intuitive tools that unlock new creative possibilities for map visualization.
Loading...