Display Engineer at Apple
San Diego, California, United States -
Full Time


Start Date

Immediate

Expiry Date

20 Mar, 26

Salary

0.0

Posted On

21 Dec, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Optical Design, Characterization, Electro-Optical Performance, Data Analysis, Image Processing, Scripting, Measurement Automation, Failure Analysis, Documentation, Project Management, Communication, Collaboration, Display Technologies, Optical Sensor Technologies, Programming, Statistical Analysis

Industry

Computers and Electronics Manufacturing

Description
Imagine what you could do here. At Apple, phenomenal ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job and there’s no telling what you could accomplish! We are looking for a Display Engineer for the development of Displays for iPhone products. This individual will be collaborating on flat panel displays both at the component and system level and serves as a focal point between the system design team, the display EE team, display mechanical team, the supply base management team, and the display suppliers, managing all activities vital to deliver displays into final products from initial concept to production. DESCRIPTION On this team, we investigate and collaborate with internal and external partners to define the display module specs for new iPhone projects. You will own an internal, multi-functional team across optical, EE, ME, process and panel design experts. You will also lead collaboration with suppliers as the primary technical contact window. An average day in this multifaceted position could include; hands on characterization of electro-optical performance, data analysis and image processing, scripting for lab level measurement automation, working with various vendors and cross-functional teams on failure analysis, documentation and presentations of the work. We perform the vital display testing and review test results from the display vendors, system OEMs, and multi-functional groups at Apple to ensure the performance specifications are met, in addition to identifying all open engineering issues and drive them to closure with efficiency to support project needs. This person will ensure display goals are met for engineering builds and initial mass production while addressing issues from initial ramp and field returns related to displays and qualification of solutions. International travel is required for this position. MINIMUM QUALIFICATIONS BS in Physics, Electrical Engineering or similar, and a minimum of 3 years relevant industry experience. Technical experience in a subset of the following fields: optical design and characterization, optical and/or human visual physics, semiconductor optoelectronics, display technologies, optical sensor technologies, circuits. Experience in benchtop and industry standard optical measurement systems (characterization, test, and validation). Experience with programming languages used for data acquisition (Python, LabVIEW), statistical analysis (JMP, MATLAB) and/or optical simulation tools (LightTools). PREFERRED QUALIFICATIONS MS or PhD. Experience with failure analysis connecting optical device performance to process outcomes. Excellent project management, communication and collaboration skills. Knowledge and experience in display specific optics. Experience with module engineering and mass production procedures.
Responsibilities
The Display Engineer will collaborate with internal and external partners to define display module specifications for new iPhone projects. They will manage activities from initial concept to production, ensuring display goals are met and addressing issues related to displays.
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