DreamWorks Technology - Render Engineer at NBCUniversal
Glendale, California, United States -
Full Time


Start Date

Immediate

Expiry Date

10 Jun, 26

Salary

190000.0

Posted On

12 Mar, 26

Experience

10 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Graphics Software Engineering, Path Tracing, Monte Carlo Raytracing, Global Illumination, Parallel Programming, C++, Rendering, Lighting, GPU Rendering, CPU Rendering, VFX Pipeline, Animation Pipeline, SIMD Vectorization, SPMD Vectorization, Machine-Learning Techniques, Software Design

Industry

Entertainment Providers

Description
Company Description DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds. DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together. DreamWorks Animation is looking for a passionate senior graphics software engineer to join our rendering team in building our bleeding-edge path tracer MoonRay, as seen in all of our movies from How To Train Your Dragon: The Hidden World, Trolls: World Tour, The Wild Robot, award-winning shorts, themed entertainment and more. Our focus is to deliver breathtaking images while being massively scalable across single or multiple machines. We’ve been creating movie magic for over 30 years and we’d love to have you join us. We have a great, award-winning team and we are looking for an experienced engineer to join us in pushing rendering boundaries. Check out our work! https://openmoonray.org If you are part of the fandom and believe teamwork makes the dream work, join us in #livingthedream and #doingyourdreamwork! Job Description DreamWorks Animation is looking for a passionate senior graphics software engineer to join our rendering team in building our bleeding-edge path tracer MoonRay, as seen in all of our movies from How To Train Your Dragon: The Hidden World, Trolls: World Tour, The Wild Robot, award-winning shorts, themed entertainment and more. Our focus is to deliver breathtaking images while being massively scalable across single or multiple machines. We’ve been creating movie magic for over 30 years and we’d love to have you join us. We have a great, award-winning team and we are looking for an experienced engineer to join us in pushing rendering boundaries. Check out our work! https://openmoonray.org “What would you say you do here?” Research and develop the tools and services for the studio’s rendering needs for features and shorts, themed entertainment, VFX, and future needs. Focus on advanced graphics research and development Adapting physically-based path tracing techniques to achieve stylized looks Help build and advance our state of the art rendering technology, MoonRay. Optimize code and algorithms for single (and multi-) machine efficiency and scalability. Work with artists to improve the technology in the creation of our movies and advanced productions Qualifications “What do I need to have in order to do this job?” 8+ years of industry or related experience in a graphics/rendering engineering role 3+ years experience in Monte Carlo raytracing and global illumination Understanding of parallel programming models Bachelor’s Degree in Computer Science Familiarity with current MCRT rendering research Experience in core C/C++ software development in rendering, lighting or other graphics-related tools “What can I offer?” Enthusiasm to work on visual problems as well as hard systems, software design and parallel programming problems related to rendering Experience in GPU and CPU rendering Experience in VFX/animation pipeline Experience in problem-solving and balancing quick turnaround with long-term quality Experience in open-source software development Excellent communication skills and an aptitude for working in small teams Ability to deliver robust, scalable, maintainable code Familiarity with SIMD/SPMD vectorization Familiarity with applied machine-learning techniques in graphics Hybrid: This position currently has a hybrid schedule, which requires contributing from the office a minimum of four days per week. The Company reserves the right to change in-office requirements at any time. This position is eligible for company sponsored benefits, including medical, dental and vision insurance, 401(k), paid leave, tuition reimbursement, and a variety of other discounts and perks. Learn more about the benefits offered by NBCUniversal by visiting the Benefits page of the Careers website. Salary range: $155,000- $190,000 Additional Information As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law. NBCUniversal will consider for employment qualified applicants with criminal histories, or arrest or conviction records, in a manner consistent with relevant legal requirements, including the City of Los Angeles' Fair Chance Initiative For Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act, where applicable. If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to [email protected]. Business Segment: Universal Film Compensation: USD 155000 - USD 190000 - yearly
Responsibilities
The role involves researching and developing tools and services for the studio’s rendering needs across features, shorts, and themed entertainment, focusing on advanced graphics development. Responsibilities include advancing the MoonRay path tracer technology and optimizing code for massive scalability across single or multiple machines.
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