Early Careers GPU Modeling Engineer at Apple
London, England, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

21 Jun, 25

Salary

0.0

Posted On

21 Mar, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C, Linux, Computer Architecture, Macos, Software, Operating Systems, C++, X86

Industry

Information Technology/IT

Description

SUMMARY

Posted: 14 Nov 2024
Role Number:200575010
Design and develop software simulators for Graphics Processing Units. Build high-performance functional simulators of advanced Graphics Processing Unit (GPU) designs to help bridge the gap between software and hardware, influencing performance improvements and the programming ease of Apple produces.

DESCRIPTION

Leverage parallel, concurrent and multi-threading knowledge to ensure the best performance possible of the simulator. Understand new design specification and propose software modeling approaches. Investigate functional correctness issues and simulation performance bottlenecks. Implement and debug binary translation. Implement high-efficient GPU memory management unit. Python programming language to write and maintain automation scripts for continuous integration testing and code auto-generation.

MINIMUM QUALIFICATIONS

  • C or C++ programming and Python scripting skills
  • Low level operating systems including Linux and MacOS, system calls, file and memory management (page table, virtual address translation, thread management and schedulers)

PREFERRED QUALIFICATIONS

  • Computer architecture (x86, ARM and RISC-V), hardware and software co-design
  • Parallel and concurrent multi-threading programming, shared-data parallelism, and non-shared-data parallelism
Responsibilities

Please refer the Job description for details

Loading...