Start Date
Immediate
Expiry Date
06 Nov, 25
Salary
0.0
Posted On
07 Aug, 25
Experience
5 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Data Presentation, Git, Asset Management, Perforce, Game Development
Industry
Information Technology/IT
REQUIRED QUALIFICATIONS
PREFERRED QUALIFICATIONS
PROJECT CONTEXT
You’ll be working on a competitive extraction shooter built in UE5, focusing on creating intuitive yet information-dense interfaces for hardcore FPS players. Key UI challenges include real-time inventory management during combat, complex loadout customization systems, spectator interfaces, and performance-critical HUD elements that must maintain 144+ FPS. The UI must support rapid decision-making while presenting complex game state information clearly and accessibly.
This refactored job description shifts the focus from generalist engine programming to specialized UI engineering, while maintaining the same seniority level and project context. The role now emphasizes UMG expertise, UI system architecture, and the specific challenges of creating high-performance interfaces for competitive gaming
ABOUT THE ROLE
We’re seeking a specialized Senior Unreal UI Engineer/Programmer to lead the development of user interface systems for our competitive extraction shooter. You’ll architect and implement complex UI systems using UE5’s UMG framework, creating responsive, high-performance interfaces that meet the demanding requirements of competitive FPS gameplay.
KEY RESPONSIBILITIES