Engineer Software V at FlightSafety International
Fort Worth, TX 76155, USA -
Full Time


Start Date

Immediate

Expiry Date

25 Oct, 25

Salary

0.0

Posted On

25 Jul, 25

Experience

10 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Hlsl, Software Development, Computer Graphics, Software Architecture, Object Oriented Design, Game Programming, Game Development, Confluence, Python, Unity, Visual Studio, Graphics, Computer Science, Opengl, Direct3D, C++, Algorithm Development, Design Patterns

Industry

Computer Software/Engineering

Description

ABOUT FLIGHTSAFETY INTERNATIONAL

FlightSafety International is the world’s premier professional aviation training company and supplier of flight simulators, visual systems and displays to commercial, government and military organizations. The company provides training for pilots, technicians and other aviation professionals from 167 countries and independent territories. FlightSafety operates the world’s largest fleet of advanced full-flight simulators and award-winning maintenance training at Learning Centers and training locations in the United States, Canada, France and the United Kingdom.

MINIMUM EDUCATION

Bachelor’s degree in Computer Science or other applicable technical field

MINIMUM EXPERIENCE

  • 10 years of experience in relevant technical industry
  • C / C++ / C# programming
  • Graphics or game programming: e.g. Unreal, Unity, OpenGL, Direct3D, HLSL, GLSL
  • 3D computer graphics and algorithm development
  • Software architecture and object-oriented design

KNOWLEDGE, SKILLS, ABILITIES

  • Strong mathematics capability – matrix algebra, projective geometry, vector math, etc.
  • Game development
  • STL and/or Boost libraries and data structures
  • Design patterns and/or multi-threading experience
  • MS Visual Studio
  • Python or other scripting experience
  • Reading and using technical specifications
  • Lean/Agile software development
  • Multispectral sensors, night vision and/or radar systems
  • Atlassian product experience: e.g. Jira, Confluence, Crucible
Responsibilities

PURPOSE OF POSITION

Create maintainable software supporting training and simulation product lines, including rendering, shading, lighting, load balancing, weather effects, animation, multi-threading, anti-aliasing, dynamic paging, display interfaces, and more. Develop and extend our next generation products.
The team is agile, test-driven, and multi-disciplinary. The position incorporates all facets of software development from communication, requirements assessment, research, design, development, testing, integration, peer review, documentation, maintenance, and end user support.

TASKS AND RESPONSIBILITIES

  • Develops, supports, and maintains software components, interfaces, features, subsystems, and systems across the development cycle.
  • As appropriate, applies skills in requirements identification and analysis; software design and construction; software testing and verification; problem identification and resolution; maintenance and troubleshooting; user support and multi-disciplinary team collaboration. Uses disciplined software development methods, including construction techniques, test methodologies, configuration management, and software tools; uses and contributes to product and process management information systems and documentation.
  • Consults with other software and hardware engineers as part of a team. Communicates between departments. Provides reports to management.
  • Designs prototypes for new technologies, algorithms, structures, and processes. Conducts research and development. Supports computer system and hardware requirements, integration, and maintenance.
  • Remains current on state-of-the-art technologies through technical papers, periodicals, and conferences
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