Engineering Lead at Stone Kite
Seattle, Washington, United States -
Full Time


Start Date

Immediate

Expiry Date

04 Jun, 26

Salary

225000.0

Posted On

06 Mar, 26

Experience

10 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C++, Unreal Engine, Gameplay Engineering, System Design, Mentoring, Technical Debt Reduction, Build Systems, Deployment Systems, Server Hosting, Internal Tooling, Code Reviews, Documentation, Creative Autonomy, Problem Solving, Collaboration

Industry

Entertainment Providers

Description
Engineering Lead Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and Riot, our team leverages expertise and passion to build worlds that matter. We’re looking for an experienced engineer to lead a small gameplay engineering team while contributing deeply to the design and implementation of game systems. The ideal candidate brings broad experience across a variety of game engineering areas, deep expertise in at least one domain, and a track record of supporting and mentoring engineers in a collaborative development environment. This role involves a high degree of creative autonomy. You will need to be able to take initiative and work independently, seek out information and feedback to validate your decisions, and pursue alignment with your team, with other teams, and with the project director. Empathetic communication and feedback skills and a spirit of curiosity are essential for success. This role is a remote based position. What You’ll Do: Feature Implementation Architect, implement, and maintain game features, systems, and tools in Unreal Engine using C++ Collaborate closely with Design, Art, and Production to translate creative goals into scalable game systems Balance rapid iteration with thoughtful reduction of technical debt Support team operations including build and deployment systems, server hosting, and internal tooling Lead and mentor a small team of IC engineers; provide technical guidance, feedback, and support to help engineers grow and achieve their goals In partnership with team and company leadership, implement processes for feedback gathering, goal setting, and performance evaluation for engineers on your team Participate in and contribute to the development of engineering team practices including code reviews, documentation and standards to foster a culture of craft excellence Creative Participation Provide feedback for teams working across different forms of media Engage in brainstorming, playtests, and feedback sessions to help shape gameplay direction What You’ll Bring: 8+ years of experience in game engineering with at least one shipped title is required At least 2+ years of experience managing or formally leading engineers in a team environment is required Deep experience with C++ and Unreal Engine or other proprietary C++-based game engines Proficiency with Unreal Engine systems and workflows Proficiency with source control and build systems used in game development Strong collaboration skills and ability to work both autonomously and within a small creative team Excellent communication and feedback skills with a passion for quality and excellence Ability to adapt and problem solve in a fast-paced startup environment What You’ll Get: Competitive medical, vision, and dental benefits Generous PTO Winter break 401k Options Monthly meals stipend Opportunities for learning and development across multiple areas of media and forms of storytelling Be a part of an early-stage, innovative team The expected salary range for this position is $165,000 - $225,000 depending on level and qualifications. The compensation package will also include a range of generous medical, dental, vision and other perks & benefits. Compensation decisions are determined using a variety of job-related factors such as skill set, geographic location, market demands, experience, and education / certifications. If we extend an offer for employment, we will consider all individual qualifications. Stone Kite provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.
Responsibilities
The Engineering Lead will architect, implement, and maintain game features, systems, and tools in Unreal Engine using C++, while closely collaborating with Design, Art, and Production to create scalable game systems. This role also involves leading and mentoring a small team of engineers, providing technical guidance, and participating in the development of engineering team practices.
Loading...