Environment Artist at CD PROJEKT RED
Boston, Massachusetts, United States -
Full Time


Start Date

Immediate

Expiry Date

15 May, 26

Salary

108900.0

Posted On

14 Feb, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Modeling, Texturing, World Building, Blender, Substance Painter, Substance Designer, Maya, 3D Studio Max, Color Theory, Lighting, PBR, Communication, Teamwork, Unreal Engine, Asset Authoring, Level Art

Industry

Computer Games

Description
Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members! Job Description Join CD PROJEKT RED as an Environment Artist and play a pivotal role in the development of Cyberpunk 2. You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for an experienced artist who thrives with collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2. Note: This role is responsible for level art and authoring architectural assets like building kits. World building locations with these kits and set-dressing the environment with props authored by our X-Dev team. This role may have opportunities to author materials for our library. This role will not be authoring the props that are used to set-dress locations. If you’re an excellent asset artist, your skillset may be a better fit on our internal X-Dev team whom we collaborate with daily. Artists should include a portfolio to their application. Responsibilities: Participating in the creation of ideas and plans for locations for Cyberpunk 2. Collaborate with the Art Directors and Art Leads to maintain artistic consistency and vision for the game while building captivating worlds. Create high quality Architectural kits fitting Cyberpunk 2 art styles, covering modeling, texturing and world building. Collaborate effectively with the entire Cyberpunk 2 team, across disciplines. Strong communication skills are highly valued and a team-first attitude. Maintaining the production pipeline and meeting deadlines. Qualifications 3+ years of relevant professional experience (or equivalent skill demonstrated through work or portfolio). Experience with Unreal Engine Proficiency in Blender, Substance Painter & Designer Maya & 3D Studio Max are valued however Blender is our primary 3D modeling package. Great sense of scale, proportions and composition. Strong knowledge of colour theory and lighting. Knowledge of physically based rendering (PBR). Creativity and a strong eye for detail. Excellent communication and teamwork skills. Passion for games. Nice to have's: (Please note that these skills are not required to apply for the position) A shipped AAA title. An understanding of level design principles. Experience and proficiency in creating photorealistic materials. Experience with Google workplace, Miro, Jira, Confluence, P4V. Experience with photogrammetry & sculpting. Experience with procedural content creation. Additional Information The application window for this position will close by 04/30/2026. This job is hybrid/in-office. Health & Well-Being Company-paid medical healthcare (dental, vision, and mental). Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars. Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year. RRSP with employer matching. Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more. Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain. RED Parents Network — support for working parents, including childcare benefits, and family-friendly events. Perks & Professional Growth Flexible working hours. Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. A welcome pack filled with goodies — to help you feel right at home once you join the team. Life in the Office Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet. Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world. No dress-code — we like to keep it casual. This position is a new role. Estimated pay range for this position: $65,400 - 108,900 USD annually At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location. If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously. #LI-Hybrid Project: Сyberpunk 2
Responsibilities
The artist will participate in creating ideas and plans for game locations, collaborating with Art Directors and Leads to maintain artistic vision while building captivating worlds. Key tasks include creating high-quality architectural kits covering modeling, texturing, and world building, while maintaining the production pipeline and meeting deadlines.
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