Start Date
Immediate
Expiry Date
23 Jul, 25
Salary
0.0
Posted On
23 Apr, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Good communication skills
Industry
Information Technology/IT
In Squadron 42 space isn’t just a backdrop: it’s a key part of the storytelling. This role is ideal for artists who are at home crafting and shaping the visual identity of space itself.
We’re looking for someone with a passion for Spacescaping, which is our term for atmospheric and large-scale space environment worldbuilding, using our powerful in-house engine along with procedural tools like Houdini to bring everything from chaotic asteroid fields to massive derelict orbital platforms to life in the universe of Squadron 42.
You’ll work alongside a seasoned art team to build environments that support both cinematic moments and player immersion - whether that’s a crumbling orbital terraforming facility, a Jupiter-scale electromagnetic space storm, or a battle-scarred ship graveyard.
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.
For more information about life at Cloud Imperium Games, check this out - https://youtu.be/cXjp7SRBpIA
Please refer the Job description for details