Start Date
Immediate
Expiry Date
19 Jan, 25
Salary
0.0
Posted On
19 Oct, 24
Experience
0 year(s) or above
Remote Job
No
Telecommute
No
Sponsor Visa
No
Skills
Communication Skills, Zbrush, World Building, Game Engines, Color Theory, Concept Art, Video Games, Completion, Storytelling, 3Ds Max, Environment Art, Photoshop, Substance Painter
Industry
Information Technology/IT
ABOUT DECA GAMES
We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old game, we see a fantastic set of problems to solve and a huge opportunity.
DECA is a remote company with over 300 people in over 30 countries globally. DECA is also a part of the Embracer Group, the largest public gaming company in Europe.
REQUIREMENTS
ABOUT THE ROLE
As an Environment Artist at DECA, you will be an essential contributor to the creation of the game world’s visuals. You’ll collaborate with a dedicated team of artists, designers, and engineers to design, model, and texture environments, breathing life into the virtual worlds that will captivate players. If you have a passion for world-building and the creative skills to make it a reality, we want you to be part of our exciting journey.
RESPONSIBILITIES