Environment Artist at Romero Games
Galway, County Galway, Ireland -
Full Time


Start Date

Immediate

Expiry Date

26 May, 25

Salary

0.0

Posted On

24 Jan, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Information Technology/IT

Description

JOIN ROMERO GAMES AS WE DEVELOP JOHN ROMERO’S NEXT FIRST PERSON SHOOTER IN PARTNERSHIP WITH A MAJOR PUBLISHER! THIS IS AN UNPRECEDENTED OPPORTUNITY TO JOIN A THRIVING INDEPENDENT DEVELOPMENT STUDIO AND WORK ON A HIGH-PROFILE TITLE THAT WILL BE PLAYED BY MILLIONS OF GAMERS WORLDWIDE.

We are looking for an Environment Artist with a keen eye for detail and a passion for creating immersive game worlds. This role is ideal for someone with 3–5 years of experience in real-time environment creation and at least one published title (ideally AAA). You’ll collaborate with a talented team of asset, material, VFX, and lighting artists to craft visually stunning and performance-optimized environments.
This position is open to remote work for the right candidate, with the option to relocate to our office in Galway, Ireland.
Please note: This is not an entry-level position.

Responsibilities

WHAT YOU WILL DO:

  • Collaborate with art, design, and tech teams to build amazing game environments
  • Use your knowledge of geography and architecture to craft immersive settings that support both narrative and gameplay
  • Work closely with the Art Director and our Lead Artist to align your work with the game’s overall artistic vision
  • Take ownership of assigned environments and props while adhering to the project’s artistic style and technical constraints
  • Balance visual quality and performance, ensuring assets meet the requirements of real-time rendering
  • Build environment assets in a modular and reusable way, creating blueprints in Unreal
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