Freelance Hard Surface Artist [Black Budget] at KRAFTON INDIA
Amsterdam, North Holland, Netherlands -
Full Time


Start Date

Immediate

Expiry Date

14 Apr, 26

Salary

0.0

Posted On

14 Jan, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Hard Surface Art, Realistic Weapons, Futuristic Weapons, Mechanical Props, Artifacts, Utilities, Plasticity, Fusion, Maya, 3DS Max, Blender

Industry

Computer Games

Description
We are KRAFTON – a collective of independent game development studios brought together to create innovative and engaging entertainment experiences for gamers across the world. Since the release of our flagship title – PUBG: BATTLEGROUNDS – in 2017, it has become one of the highest-selling video games of all time with over 70 million copies sold. We are headquartered in Seoul, South Korea, with regional KRAFTON offices located across the globe. Our Amsterdam office is home to KRAFTON Europe, with several key product and publishing teams focused on Western markets based here, along with our Esports team. It is also home to the PUBG: Black Budget development team, who are busy working on our upcoming new title. We are looking for a FREELANCE Hard Surface Artist to support the team working on PUBG: Black Budget, our new extraction shooter. Ideally, we are looking for artists experienced with realistic and futuristic weapons, mechanical props, artifacts, and utilities. Preferably, you are familiar in working with Plasticity, Fusion and have a good grasp of Maya, 3DS Max and Blender. If this sounds like a good fit for your skills and experience, then apply right away, sharing your portfolio and availability with us! We'll soon check your application and if it's a match, we'll put you in contact with the development team to discuss the scope and type of work.
Responsibilities
Support the team working on PUBG: Black Budget, focusing on creating hard surface assets. Work on realistic and futuristic weapons, mechanical props, artifacts, and utilities.
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