FX Houdini at FutureWorks Media Ltd
Mumbai, maharashtra, India -
Full Time


Start Date

Immediate

Expiry Date

03 Apr, 26

Salary

0.0

Posted On

03 Jan, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Houdini, Problem Solving, Technical Workflow, FX Elements, Simulations, Destruction, Smoke, Fire, Water, Physics, Artistic Talent, Communication Skills, Team Player, Scripting Skills, Compositing Skills, Learning, Debugging

Industry

Movies;Videos;and Sound

Description
We are looking for a talented FX Artist with expert level Houdini problem solving skills to join our team to develop and produce high quality FX work that meets the challenges of production’s deadlines. The ideal candidate should be able to solve problems and work within a given framework, while creating efficient technical workflow and troubleshooting solutions that meet the guidelines of a given production. Responsibilities: Creates a wide variety of realistic effects, including but not limited to destruction, smoke, fire, and water Can create assets of various FX elements to be used by the FX team Works under the guidance of multiple supervisors to achieve the desired level of aesthetic quality and technical accuracy, often exploring different approaches and looks Works with the FX team to produce various elements using presets and templates and to expand and improve upon these templates Revises simulations based on client and supervisor feedback in a timely manner Coordinates with the lighting department to ensure seamless integration of FX elements Works within the established pipeline and offer constructive suggestions to improve the process Helps develop and explore new ways to enhance results Helps team debug issues and learn new methods Good level of proficiency with Houdini. Bachelor’s degree or equivalent experience Previous experience in live-action visual effects for feature films or high-level television Creative ability and artistic talent, demonstrated by previous work Knowledge of Houdini (required) and/or Maya Strong experience in creating a wide variety of simulations (destruction, atmospheric, fluid, supernatural, etc.) Understanding of physics, realistic motion, and assorted natural phenomena on different scales Exceptional technical skills, the ability to learn new software quickly, and a keenness to stay on the leading edge Strong willingness to grow, learn new methods, and share knowledge with others Ability to work and solve technical issues independently Ability to take direction positively, work well within a team, and thrives under the pressure of tight deadlines Excellent communication skills and an open mind Team player able to work in a collaborative and fast-paced environment Compositing and scripting skills is a plus
Responsibilities
The FX Artist will create a variety of realistic effects and work with the FX team to produce elements using presets and templates. They will also revise simulations based on feedback and coordinate with the lighting department for integration.
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