Game Artist & New Game Founder, Spark
at Supercell
Helsinki, Etelä-Suomi, Finland -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 09 May, 2025 | Not Specified | 10 Feb, 2025 | N/A | Game Art,Game Development,Visual Identity | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
Do you want to make the next Supercell hit game? We are looking for developers with a founder mentality to join the next round of our revolutionary Spark program. You will have a chance to participate in a groundbreaking 4-month game making program designed to find and form the best teams to make the best new games. Successful participants will also have a chance to join Supercell at the end of a 4-month programme as permanent employees, having an opportunity to build their exciting ideas into hit games.
What is Spark? - Find out more!
The program is open to all experienced game makers with broad industry knowledge (diverse environments and genres), a can-do attitude and hands-on experience. Spark is an adventure which requires a team player who is not afraid of change and can adapt to different team situations. You should rally people around you with a shipping mentality, and, ideally, have prior experience in shipping games to hit the ground running. While you are encouraged to dream big at Supercell, you must be pragmatic and open to compromise to become a successful Spark participant.
REQUIREMENTS
- Experience as a generalist game artist in both 2D and 3D.
- Previous experience in game development and making game art with low supervision
- Ability to do concepts and also to build game assets
- Proven track record (portfolio) of working in different art styles
- Ability to create a visual identity of the game and play a large part in defining the game’s aesthetic
- Technical knowledge - Implementing assets into the code
- Passion for executing rather than advising or managing others
Responsibilities:
Please refer the Job description for details
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Helsinki, Finland