Game Designer at Athena Studio
Thuận An, Bình Dương Province, Vietnam -
Full Time


Start Date

Immediate

Expiry Date

03 Mar, 26

Salary

0.0

Posted On

03 Dec, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Game Design, Prototyping, Analytics, Game Mechanics, Level Design, User Psychology, Game Balancing, Communication, Collaboration, Problem Solving, Attention to Detail, Creativity, Self-Organization, Player Focus, Innovation, Decision Making

Industry

technology;Information and Internet

Description
I. KEY JOB DUTIES Concept & Prototype Development: Research and select innovative ideas to create prototypes that deliver exceptional player experiences within the puzzle genre. Game Design Documentation: Translate gameplay ideas into comprehensive Game Design Documents. System & Economy Design: Design and balance core game systems, in-game economy, and difficulty progression. Level Design: Create engaging levels specifically for puzzle games. Performance Analysis & Improvement: Monitor and analyze game performance and user data to enhance existing features and improve key performance indicator (KPI) metrics. Cross-Functional Collaboration: Lead collaborative efforts with other designers, artists, and engineers to transform game concepts into high-quality products that drive strong player engagement, retention, and monetization. Quality Assurance: Continuously review development progress to ensure the final product meets high-quality expectations. Feature Enhancement & Delivery: Improve existing features or deliver new features to existing games to increase KPI metrics. A/B Testing & Insights: Lead A/B testing initiatives to gain insights and share findings with the team. Nice to Have (Experience in Product Owner Position): Backlog Planning (Refinement/Grooming): Break down Game Design Documents into smaller, manageable components. Set goals, prioritize, and assign issues and related tasks for each sprint. Sprint Planning & Review: Prepare necessary documentation before meetings. II. EDUCATIONAL REQUIREMENT / SKILLS / ATTRIBUTES KNOWLEDGE Strong understanding of game mechanics, game flow, and game design tools. Proficiency in analytics, statistics, and probability. Skilled in prototyping and ideation. Knowledge of game statistics and tracking. Plus points if you have: User psychology, biology Statistic in casual games (hybrid monetization model) Background in technical or programming Knowledge about Mobile game market, game trending especially in casual and puzzle genre ABILITIES At least 3 years of experience in a Game Designer or similar role. Highly motivated, self-organized, and results-driven. Proactive in identifying and solving issues. Possesses a keen eye for detail. Passionate about playing and creating games. Strong sense of responsibility and a collaborative team spirit. Able to balance player focus, innovation, and effective decision-making. Excellent verbal and written communication skills. Open to self-critique and accepting feedback from others. Plus points if you have: Experience shipped one or more puzzle/casual games Game balancing, including in-game economies and difficulty progression Ability to create a prototype by yourself with any creation software or game engine (Unity3d, cocos, Game Maker,...) A dedicated balance between left/right brain III. WHY YOU’LL LOVE WORKING HERE Professional, creative working environment and talented teams, equal-opportunities & agile culture Great facility to work. You will have a MacBook and extra high definition screens Electrical standing desk comfortable seat Annual leave 12 days / sick leave 2 days / remote work 12 days Paternity Leave policy offers more than 10 days of Paid leave, not including days-off. Remaining Annual leave will be transferred to the next working year Premium health insurance package for you and your relatives Annual health check-up at premium clinic Interesting workout activities: gym/fitness, yoga, kick-boxing, football after work Annual bonus and project bonus Reward program for engaged activities and volunteering Annual company trip & quarter team bonding activities Happy hours and awesome parties Development opportunity: sponsorship for training courses With regular discussions, you will have a lot of opportunities to learn from experts in their fields International opportunity to expose and grow At least one abroad travels every year. We often send our elites to international conferences like GDC, WWDC, Google I/O... to update the latest technology Additional allowance & gifts for birthdays, giving-birth, weddings, illness, Mid-Autumn Festival, Lunar New Year, 1/1, 1/5, 1/6… Pantry booster with food & beverages, game station & entertainment: PS4,... IV. FURTHER INFORMATION Working hour: from Monday to Friday (8:30 -18:00) Address: 40A Lam Son, Tan Son Hoa Ward, Ho Chi Minh City (former address is Ward 2, Tan Binh District)
Responsibilities
The Game Designer will research and develop innovative prototypes for puzzle games, translating gameplay ideas into comprehensive design documents. They will also collaborate with cross-functional teams to enhance game performance and deliver high-quality products that engage players.
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