Game Producer at Pixel United
London NW1 2FD, , United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

28 May, 25

Salary

0.0

Posted On

28 Feb, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Games, Analytical Skills, Plus, Production Experience, Mobile Applications, English, Interpersonal Skills, Timelines, Features

Industry

Information Technology/IT

Description

As a Producer, you will lead a cross-functional development team, and oversee the delivery of high-quality features and services.
You are passionate about video games and you have a deep understanding of game development and live operations. You are player-oriented, with strong leadership and communication skills and deep business acumen.
Dynamic, dedicated and results-driven, you can work in a fast-paced environment.
You are the key person working closely with the Team Leadership, under the supervision of the Lead Producer, to deliver milestones on time and with high quality.

QUALIFICATIONS

  • Have worked on live operations of mobile applications and/or games
  • Successful track record of delivering features adhering to outlined scope, budget, and timelines
  • 4+ years of game production experience in full cycle development and or live operations
  • Jedi-level Jira and Confluence user skills
  • Excellent analytical skills, logical thinking and creative problem solving
  • Brilliant communication and interpersonal skills
  • Project Management Professional (PMP) and Scrum certification a plus
  • Prior experience in Social casino development a plus
  • Proficiency in English, both spoken and written
Responsibilities

KEY RESPONSIBILITIES

  • Successfully executing the roadmap by collaborating with key stakeholders throughout a live game’s life cycle
  • Planning and overseeing the development of multiple milestones
  • Overseeing the day to day development and providing the necessary guidance and course correction as required
  • Ensuring transparent and smooth communication with the Team Leadership
  • Advocating for and complying with studio best practices, techniques, and standards management
  • Facilitating the communication between the Product Owner and the Team
  • Helping the team to deliver, identifying and removing impediments
  • Building and maintaining team velocity, health, motivation and trust
  • Ensuring the proper balance between the Product Owner’s requests and the Team Velocity / Commitment
  • Driving the Events: Backlog estimate, daily scrum, sprint planning, review and retrospective
  • Working closely with the Lead Producer to continually improve and document processes
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